Make SpillIs an optional pointer. Avoid creating a bunch of temporary SmallVectors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127388 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index ec15050..871fbea 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -75,7 +75,7 @@
void spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &spillIs);
+ const SmallVectorImpl<LiveInterval*> *spillIs);
void spill(LiveRangeEdit &);
@@ -332,8 +332,8 @@
void InlineSpiller::spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &spillIs) {
- LiveRangeEdit edit(*li, newIntervals, 0, &spillIs);
+ const SmallVectorImpl<LiveInterval*> *spillIs) {
+ LiveRangeEdit edit(*li, newIntervals, 0, spillIs);
spill(edit);
if (VerifySpills)
mf_.verify(&pass_, "After inline spill");