Make SpillIs an optional pointer. Avoid creating a bunch of temporary SmallVectors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127388 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index fd38582..d9801a6 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -182,7 +182,7 @@
void spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &) {
+ const SmallVectorImpl<LiveInterval*>*) {
// Ignore spillIs - we don't use it.
trivialSpillEverywhere(li, newIntervals);
}
@@ -212,7 +212,7 @@
/// Falls back on LiveIntervals::addIntervalsForSpills.
void spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> &spillIs) {
+ const SmallVectorImpl<LiveInterval*> *spillIs) {
std::vector<LiveInterval*> added =
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
newIntervals.insert(newIntervals.end(), added.begin(), added.end());