Replace intersectWith with maximalIntersectWith. The latter guarantees that
all values belonging to the intersection will belong to the resulting range.
The former was inconsistent about that point (either way is fine, just pick
one.) This is part of PR4545.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76289 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/LoopVR.cpp b/lib/Analysis/LoopVR.cpp
index 6854e95..e4dac8f 100644
--- a/lib/Analysis/LoopVR.cpp
+++ b/lib/Analysis/LoopVR.cpp
@@ -142,14 +142,13 @@
 
     if (R.getUnsignedMin() == 0) {
       // Just because it contains zero, doesn't mean it will also contain one.
-      // Use maximalIntersectWith to get the right behaviour.
       ConstantRange NotZero(APInt(L.getBitWidth(), 1),
                             APInt::getNullValue(L.getBitWidth()));
-      R = R.maximalIntersectWith(NotZero);
+      R = R.intersectWith(NotZero);
     }
  
-    // But, the maximal intersection might still include zero. If it does, then
-    // we know it also included one.
+    // But, the intersection might still include zero. If it does, then we know
+    // it also included one.
     if (R.contains(APInt::getNullValue(L.getBitWidth())))
       Upper = L.getUnsignedMax();
     else
@@ -295,5 +294,5 @@
   if (I == Map.end())
     Map[V] = new ConstantRange(CR);
   else
-    Map[V] = new ConstantRange(Map[V]->maximalIntersectWith(CR));
+    Map[V] = new ConstantRange(Map[V]->intersectWith(CR));
 }