Ignore intrinsic functions -- don't mangle their names or rewrite calls to them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7438 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/bugpoint/CodeGeneratorBug.cpp b/tools/bugpoint/CodeGeneratorBug.cpp
index abd940b..02ef5e3 100644
--- a/tools/bugpoint/CodeGeneratorBug.cpp
+++ b/tools/bugpoint/CodeGeneratorBug.cpp
@@ -113,7 +113,8 @@
// Use the function we just added to get addresses of functions we need
// Iterate over the global declarations in the Safe module
for (Module::iterator F=SafeModule->begin(),E=SafeModule->end(); F!=E; ++F){
- if (F->isExternal() && !F->use_empty() && &(*F) != resolverFunc) {
+ if (F->isExternal() && !F->use_empty() && &(*F) != resolverFunc &&
+ F->getIntrinsicID() == 0 /* ignore intrinsics */) {
// If it has a non-zero use list,
// 1. Add a string constant with its name to the global file
// The correct type is `const [ NUM x sbyte ]' where NUM is length of
@@ -257,6 +258,10 @@
if (externalOnly && !V.isExternal()) return;
// If we're already processed this symbol, don't add it again
if (Symbols.count(&V) != 0) return;
+ // Ignore intrinsic functions
+ if (Function *F = dyn_cast<Function>(&V))
+ if (F->getIntrinsicID() != 0)
+ return;
std::string SymName = V.getName();