Add a bool flag to StackObjects telling whether they reference spill
slots.  The AsmPrinter will use this information to determine whether to
print a spill/reload comment.

Remove default argument values.  It's too easy to pass a wrong argument
value when multiple arguments have default values.  Make everything
explicit to trap bugs early.

Update all targets to adhere to the new interfaces..


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@87022 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/PreAllocSplitting.cpp b/lib/CodeGen/PreAllocSplitting.cpp
index f2168b6..f3f831a 100644
--- a/lib/CodeGen/PreAllocSplitting.cpp
+++ b/lib/CodeGen/PreAllocSplitting.cpp
@@ -341,7 +341,7 @@
   if (I != IntervalSSMap.end()) {
     SS = I->second;
   } else {
-    SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
+    SS = MFI->CreateSpillStackObject(RC->getSize(), RC->getAlignment());
     IntervalSSMap[Reg] = SS;
   }
 
@@ -957,7 +957,7 @@
   if (I != IntervalSSMap.end()) {
     SS = I->second;
   } else {
-    SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
+    SS = MFI->CreateSpillStackObject(RC->getSize(), RC->getAlignment());
   }
   
   MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),