Add a bool flag to StackObjects telling whether they reference spill
slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@87022 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/PreAllocSplitting.cpp b/lib/CodeGen/PreAllocSplitting.cpp
index f2168b6..f3f831a 100644
--- a/lib/CodeGen/PreAllocSplitting.cpp
+++ b/lib/CodeGen/PreAllocSplitting.cpp
@@ -341,7 +341,7 @@
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
- SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
+ SS = MFI->CreateSpillStackObject(RC->getSize(), RC->getAlignment());
IntervalSSMap[Reg] = SS;
}
@@ -957,7 +957,7 @@
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
- SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
+ SS = MFI->CreateSpillStackObject(RC->getSize(), RC->getAlignment());
}
MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),