Add more PRI.64 macros for MSVC and use them throughout the codebase.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@143799 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/DebugInfo/DWARFDebugAranges.cpp b/lib/DebugInfo/DWARFDebugAranges.cpp
index 576d37d..1788145 100644
--- a/lib/DebugInfo/DWARFDebugAranges.cpp
+++ b/lib/DebugInfo/DWARFDebugAranges.cpp
@@ -100,13 +100,14 @@
const uint32_t num_ranges = getNumRanges();
for (uint32_t i = 0; i < num_ranges; ++i) {
const Range &range = Aranges[i];
- OS << format("0x%8.8x: [0x%8.8llx - 0x%8.8llx)\n", range.Offset,
- (uint64_t)range.LoPC, (uint64_t)range.HiPC());
+ OS << format("0x%8.8x: [0x%8.8" PRIx64 " - 0x%8.8" PRIx64 ")\n",
+ range.Offset, (uint64_t)range.LoPC, (uint64_t)range.HiPC());
}
}
void DWARFDebugAranges::Range::dump(raw_ostream &OS) const {
- OS << format("{0x%8.8x}: [0x%8.8llx - 0x%8.8llx)\n", Offset, LoPC, HiPC());
+ OS << format("{0x%8.8x}: [0x%8.8" PRIx64 " - 0x%8.8" PRIx64 ")\n",
+ Offset, LoPC, HiPC());
}
void DWARFDebugAranges::appendRange(uint32_t offset, uint64_t low_pc,