Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/CellSPU/SPUTargetMachine.h b/lib/Target/CellSPU/SPUTargetMachine.h
index d96f86d..b48a517 100644
--- a/lib/Target/CellSPU/SPUTargetMachine.h
+++ b/lib/Target/CellSPU/SPUTargetMachine.h
@@ -38,8 +38,8 @@
SPUSelectionDAGInfo TSInfo;
InstrItineraryData InstrItins;
public:
- SPUTargetMachine(const Target &T, const std::string &TT,
- const std::string &CPU, const std::string &FS);
+ SPUTargetMachine(const Target &T, StringRef TT,
+ StringRef CPU, StringRef FS, Reloc::Model RM);
/// Return the subtarget implementation object
virtual const SPUSubtarget *getSubtargetImpl() const {