| //===- SystemUtils.cpp - Utilities for low-level system tasks -------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains functions used to do a variety of low-level, often |
| // system-specific, tasks. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Support/SystemUtils.h" |
| #include "llvm/System/Program.h" |
| #include "llvm/Config/fcntl.h" |
| #include "llvm/Config/sys/wait.h" |
| #include <algorithm> |
| #include <cerrno> |
| #include <cstdlib> |
| #include <fstream> |
| #include <iostream> |
| #include <signal.h> |
| |
| using namespace llvm; |
| |
| /// isStandardOutAConsole - Return true if we can tell that the standard output |
| /// stream goes to a terminal window or console. |
| bool llvm::isStandardOutAConsole() { |
| #if HAVE_ISATTY |
| return isatty(1); |
| #endif |
| // If we don't have isatty, just return false. |
| return false; |
| } |
| |
| |
| /// FindExecutable - Find a named executable, giving the argv[0] of program |
| /// being executed. This allows us to find another LLVM tool if it is built |
| /// into the same directory, but that directory is neither the current |
| /// directory, nor in the PATH. If the executable cannot be found, return an |
| /// empty string. |
| /// |
| #undef FindExecutable // needed on windows :( |
| sys::Path llvm::FindExecutable(const std::string &ExeName, |
| const std::string &ProgramPath) { |
| // First check the directory that the calling program is in. We can do this |
| // if ProgramPath contains at least one / character, indicating that it is a |
| // relative path to bugpoint itself. |
| // |
| sys::Path Result ( ProgramPath ); |
| Result.elideFile(); |
| |
| if (!Result.isEmpty()) { |
| Result.appendFile(ExeName); |
| if (Result.executable()) return Result; |
| } |
| |
| return sys::Program::FindProgramByName(ExeName); |
| } |
| |
| static void RedirectFD(const std::string &File, int FD) { |
| if (File.empty()) return; // Noop |
| |
| // Open the file |
| int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666); |
| if (InFD == -1) { |
| std::cerr << "Error opening file '" << File << "' for " |
| << (FD == 0 ? "input" : "output") << "!\n"; |
| exit(1); |
| } |
| |
| dup2(InFD, FD); // Install it as the requested FD |
| close(InFD); // Close the original FD |
| } |
| |
| static bool Timeout = false; |
| static void TimeOutHandler(int Sig) { |
| Timeout = true; |
| } |
| |
| /// RunProgramWithTimeout - This function executes the specified program, with |
| /// the specified null-terminated argument array, with the stdin/out/err fd's |
| /// redirected, with a timeout specified by the last argument. This terminates |
| /// the calling program if there is an error executing the specified program. |
| /// It returns the return value of the program, or -1 if a timeout is detected. |
| /// |
| int llvm::RunProgramWithTimeout(const std::string &ProgramPath, |
| const char **Args, |
| const std::string &StdInFile, |
| const std::string &StdOutFile, |
| const std::string &StdErrFile, |
| unsigned NumSeconds) { |
| #ifdef HAVE_SYS_WAIT_H |
| int Child = fork(); |
| switch (Child) { |
| case -1: |
| std::cerr << "ERROR forking!\n"; |
| exit(1); |
| case 0: // Child |
| RedirectFD(StdInFile, 0); // Redirect file descriptors... |
| RedirectFD(StdOutFile, 1); |
| if (StdOutFile != StdErrFile) |
| RedirectFD(StdErrFile, 2); |
| else |
| dup2(1, 2); |
| |
| execv(ProgramPath.c_str(), (char *const *)Args); |
| std::cerr << "Error executing program: '" << ProgramPath; |
| for (; *Args; ++Args) |
| std::cerr << " " << *Args; |
| std::cerr << "'\n"; |
| exit(1); |
| |
| default: break; |
| } |
| |
| // Make sure all output has been written while waiting |
| std::cout << std::flush; |
| |
| // Install a timeout handler. |
| Timeout = false; |
| struct sigaction Act, Old; |
| Act.sa_sigaction = 0; |
| Act.sa_handler = TimeOutHandler; |
| sigemptyset(&Act.sa_mask); |
| Act.sa_flags = 0; |
| sigaction(SIGALRM, &Act, &Old); |
| |
| // Set the timeout if one is set. |
| if (NumSeconds) |
| alarm(NumSeconds); |
| |
| int Status; |
| while (wait(&Status) != Child) |
| if (errno == EINTR) { |
| if (Timeout) { |
| // Kill the child. |
| kill(Child, SIGKILL); |
| |
| if (wait(&Status) != Child) |
| std::cerr << "Something funny happened waiting for the child!\n"; |
| |
| alarm(0); |
| sigaction(SIGALRM, &Old, 0); |
| return -1; // Timeout detected |
| } else { |
| std::cerr << "Error waiting for child process!\n"; |
| exit(1); |
| } |
| } |
| |
| alarm(0); |
| sigaction(SIGALRM, &Old, 0); |
| return Status; |
| |
| #else |
| std::cerr << "RunProgramWithTimeout not implemented on this platform!\n"; |
| return -1; |
| #endif |
| } |