Change the Spiller interface to take a LiveRangeEdit reference.
This makes it possible to register delegates and get callbacks when the spiller
edits live ranges.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127389 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/Spiller.h b/lib/CodeGen/Spiller.h
index fc35075..41f1727 100644
--- a/lib/CodeGen/Spiller.h
+++ b/lib/CodeGen/Spiller.h
@@ -12,11 +12,9 @@
namespace llvm {
- class LiveInterval;
+ class LiveRangeEdit;
class MachineFunction;
class MachineFunctionPass;
- class SlotIndex;
- template <typename T> class SmallVectorImpl;
class VirtRegMap;
/// Spiller interface.
@@ -27,16 +25,8 @@
public:
virtual ~Spiller() = 0;
- /// spill - Spill the given live interval. The method used will depend on
- /// the Spiller implementation selected.
- ///
- /// @param li The live interval to be spilled.
- /// @param spillIs A list of intervals that are about to be spilled,
- /// and so cannot be used for remat etc.
- /// @param newIntervals The newly created intervals will be appended here.
- virtual void spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &newIntervals,
- const SmallVectorImpl<LiveInterval*> *spillIs) = 0;
+ /// spill - Spill the LRE.getParent() live interval.
+ virtual void spill(LiveRangeEdit &LRE) = 0;
};