Split *all* critical edges before isel.  This resolves issues with spill code
being inserted on unsplit critical edges, which introduces (sometimes large
amounts of) partially dead spill code.

This also fixes PR925 + CodeGen/Generic/switch-crit-edge-constant.ll


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31260 91177308-0d34-0410-b5e6-96231b3b80d8
1 file changed