| //===-- MachineFunction.cpp -----------------------------------------------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file is distributed under the University of Illinois Open Source | 
 | // License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // Collect native machine code information for a function.  This allows | 
 | // target-specific information about the generated code to be stored with each | 
 | // function. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "llvm/DerivedTypes.h" | 
 | #include "llvm/Function.h" | 
 | #include "llvm/Instructions.h" | 
 | #include "llvm/Config/config.h" | 
 | #include "llvm/CodeGen/MachineConstantPool.h" | 
 | #include "llvm/CodeGen/MachineFunction.h" | 
 | #include "llvm/CodeGen/MachineFunctionPass.h" | 
 | #include "llvm/CodeGen/MachineFrameInfo.h" | 
 | #include "llvm/CodeGen/MachineInstr.h" | 
 | #include "llvm/CodeGen/MachineJumpTableInfo.h" | 
 | #include "llvm/CodeGen/MachineModuleInfo.h" | 
 | #include "llvm/CodeGen/MachineRegisterInfo.h" | 
 | #include "llvm/CodeGen/Passes.h" | 
 | #include "llvm/MC/MCAsmInfo.h" | 
 | #include "llvm/MC/MCContext.h" | 
 | #include "llvm/Analysis/DebugInfo.h" | 
 | #include "llvm/Support/Debug.h" | 
 | #include "llvm/Target/TargetData.h" | 
 | #include "llvm/Target/TargetLowering.h" | 
 | #include "llvm/Target/TargetMachine.h" | 
 | #include "llvm/Target/TargetFrameInfo.h" | 
 | #include "llvm/ADT/SmallString.h" | 
 | #include "llvm/ADT/STLExtras.h" | 
 | #include "llvm/Support/GraphWriter.h" | 
 | #include "llvm/Support/raw_ostream.h" | 
 | using namespace llvm; | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | // MachineFunction implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | // Out of line virtual method. | 
 | MachineFunctionInfo::~MachineFunctionInfo() {} | 
 |  | 
 | void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { | 
 |   MBB->getParent()->DeleteMachineBasicBlock(MBB); | 
 | } | 
 |  | 
 | MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM, | 
 |                                  unsigned FunctionNum, MachineModuleInfo &mmi, | 
 |                                  GCModuleInfo* gmi) | 
 |   : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) { | 
 |   if (TM.getRegisterInfo()) | 
 |     RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo()); | 
 |   else | 
 |     RegInfo = 0; | 
 |   MFInfo = 0; | 
 |   FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameInfo()); | 
 |   if (Fn->hasFnAttr(Attribute::StackAlignment)) | 
 |     FrameInfo->setMaxAlignment(Attribute::getStackAlignmentFromAttrs( | 
 |         Fn->getAttributes().getFnAttributes())); | 
 |   ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData()); | 
 |   Alignment = TM.getTargetLowering()->getFunctionAlignment(F); | 
 |   FunctionNumber = FunctionNum; | 
 |   JumpTableInfo = 0; | 
 | } | 
 |  | 
 | MachineFunction::~MachineFunction() { | 
 |   BasicBlocks.clear(); | 
 |   InstructionRecycler.clear(Allocator); | 
 |   BasicBlockRecycler.clear(Allocator); | 
 |   if (RegInfo) { | 
 |     RegInfo->~MachineRegisterInfo(); | 
 |     Allocator.Deallocate(RegInfo); | 
 |   } | 
 |   if (MFInfo) { | 
 |     MFInfo->~MachineFunctionInfo(); | 
 |     Allocator.Deallocate(MFInfo); | 
 |   } | 
 |   FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo); | 
 |   ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool); | 
 |    | 
 |   if (JumpTableInfo) { | 
 |     JumpTableInfo->~MachineJumpTableInfo(); | 
 |     Allocator.Deallocate(JumpTableInfo); | 
 |   } | 
 | } | 
 |  | 
 | /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it | 
 | /// does already exist, allocate one. | 
 | MachineJumpTableInfo *MachineFunction:: | 
 | getOrCreateJumpTableInfo(unsigned EntryKind) { | 
 |   if (JumpTableInfo) return JumpTableInfo; | 
 |    | 
 |   JumpTableInfo = new (Allocator) | 
 |     MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind); | 
 |   return JumpTableInfo; | 
 | } | 
 |  | 
 | /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and | 
 | /// recomputes them.  This guarantees that the MBB numbers are sequential, | 
 | /// dense, and match the ordering of the blocks within the function.  If a | 
 | /// specific MachineBasicBlock is specified, only that block and those after | 
 | /// it are renumbered. | 
 | void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { | 
 |   if (empty()) { MBBNumbering.clear(); return; } | 
 |   MachineFunction::iterator MBBI, E = end(); | 
 |   if (MBB == 0) | 
 |     MBBI = begin(); | 
 |   else | 
 |     MBBI = MBB; | 
 |    | 
 |   // Figure out the block number this should have. | 
 |   unsigned BlockNo = 0; | 
 |   if (MBBI != begin()) | 
 |     BlockNo = prior(MBBI)->getNumber()+1; | 
 |    | 
 |   for (; MBBI != E; ++MBBI, ++BlockNo) { | 
 |     if (MBBI->getNumber() != (int)BlockNo) { | 
 |       // Remove use of the old number. | 
 |       if (MBBI->getNumber() != -1) { | 
 |         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && | 
 |                "MBB number mismatch!"); | 
 |         MBBNumbering[MBBI->getNumber()] = 0; | 
 |       } | 
 |        | 
 |       // If BlockNo is already taken, set that block's number to -1. | 
 |       if (MBBNumbering[BlockNo]) | 
 |         MBBNumbering[BlockNo]->setNumber(-1); | 
 |  | 
 |       MBBNumbering[BlockNo] = MBBI; | 
 |       MBBI->setNumber(BlockNo); | 
 |     } | 
 |   }     | 
 |  | 
 |   // Okay, all the blocks are renumbered.  If we have compactified the block | 
 |   // numbering, shrink MBBNumbering now. | 
 |   assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); | 
 |   MBBNumbering.resize(BlockNo); | 
 | } | 
 |  | 
 | /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead | 
 | /// of `new MachineInstr'. | 
 | /// | 
 | MachineInstr * | 
 | MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, | 
 |                                     DebugLoc DL, bool NoImp) { | 
 |   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) | 
 |     MachineInstr(TID, DL, NoImp); | 
 | } | 
 |  | 
 | /// CloneMachineInstr - Create a new MachineInstr which is a copy of the | 
 | /// 'Orig' instruction, identical in all ways except the instruction | 
 | /// has no parent, prev, or next. | 
 | /// | 
 | MachineInstr * | 
 | MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { | 
 |   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) | 
 |              MachineInstr(*this, *Orig); | 
 | } | 
 |  | 
 | /// DeleteMachineInstr - Delete the given MachineInstr. | 
 | /// | 
 | void | 
 | MachineFunction::DeleteMachineInstr(MachineInstr *MI) { | 
 |   MI->~MachineInstr(); | 
 |   InstructionRecycler.Deallocate(Allocator, MI); | 
 | } | 
 |  | 
 | /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this | 
 | /// instead of `new MachineBasicBlock'. | 
 | /// | 
 | MachineBasicBlock * | 
 | MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { | 
 |   return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) | 
 |              MachineBasicBlock(*this, bb); | 
 | } | 
 |  | 
 | /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. | 
 | /// | 
 | void | 
 | MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { | 
 |   assert(MBB->getParent() == this && "MBB parent mismatch!"); | 
 |   MBB->~MachineBasicBlock(); | 
 |   BasicBlockRecycler.Deallocate(Allocator, MBB); | 
 | } | 
 |  | 
 | MachineMemOperand * | 
 | MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f, | 
 |                                       uint64_t s, unsigned base_alignment, | 
 |                                       const MDNode *TBAAInfo) { | 
 |   return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment, | 
 |                                            TBAAInfo); | 
 | } | 
 |  | 
 | MachineMemOperand * | 
 | MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, | 
 |                                       int64_t Offset, uint64_t Size) { | 
 |   return new (Allocator) | 
 |              MachineMemOperand(MachinePointerInfo(MMO->getValue(), | 
 |                                                   MMO->getOffset()+Offset), | 
 |                                MMO->getFlags(), Size, | 
 |                                MMO->getBaseAlignment(), 0); | 
 | } | 
 |  | 
 | MachineInstr::mmo_iterator | 
 | MachineFunction::allocateMemRefsArray(unsigned long Num) { | 
 |   return Allocator.Allocate<MachineMemOperand *>(Num); | 
 | } | 
 |  | 
 | std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> | 
 | MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin, | 
 |                                     MachineInstr::mmo_iterator End) { | 
 |   // Count the number of load mem refs. | 
 |   unsigned Num = 0; | 
 |   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) | 
 |     if ((*I)->isLoad()) | 
 |       ++Num; | 
 |  | 
 |   // Allocate a new array and populate it with the load information. | 
 |   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); | 
 |   unsigned Index = 0; | 
 |   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { | 
 |     if ((*I)->isLoad()) { | 
 |       if (!(*I)->isStore()) | 
 |         // Reuse the MMO. | 
 |         Result[Index] = *I; | 
 |       else { | 
 |         // Clone the MMO and unset the store flag. | 
 |         MachineMemOperand *JustLoad = | 
 |           getMachineMemOperand((*I)->getPointerInfo(), | 
 |                                (*I)->getFlags() & ~MachineMemOperand::MOStore, | 
 |                                (*I)->getSize(), (*I)->getBaseAlignment(), | 
 |                                (*I)->getTBAAInfo()); | 
 |         Result[Index] = JustLoad; | 
 |       } | 
 |       ++Index; | 
 |     } | 
 |   } | 
 |   return std::make_pair(Result, Result + Num); | 
 | } | 
 |  | 
 | std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> | 
 | MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, | 
 |                                      MachineInstr::mmo_iterator End) { | 
 |   // Count the number of load mem refs. | 
 |   unsigned Num = 0; | 
 |   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) | 
 |     if ((*I)->isStore()) | 
 |       ++Num; | 
 |  | 
 |   // Allocate a new array and populate it with the store information. | 
 |   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); | 
 |   unsigned Index = 0; | 
 |   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { | 
 |     if ((*I)->isStore()) { | 
 |       if (!(*I)->isLoad()) | 
 |         // Reuse the MMO. | 
 |         Result[Index] = *I; | 
 |       else { | 
 |         // Clone the MMO and unset the load flag. | 
 |         MachineMemOperand *JustStore = | 
 |           getMachineMemOperand((*I)->getPointerInfo(), | 
 |                                (*I)->getFlags() & ~MachineMemOperand::MOLoad, | 
 |                                (*I)->getSize(), (*I)->getBaseAlignment(), | 
 |                                (*I)->getTBAAInfo()); | 
 |         Result[Index] = JustStore; | 
 |       } | 
 |       ++Index; | 
 |     } | 
 |   } | 
 |   return std::make_pair(Result, Result + Num); | 
 | } | 
 |  | 
 | void MachineFunction::dump() const { | 
 |   print(dbgs()); | 
 | } | 
 |  | 
 | void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const { | 
 |   OS << "# Machine code for function " << Fn->getName() << ":\n"; | 
 |  | 
 |   // Print Frame Information | 
 |   FrameInfo->print(*this, OS); | 
 |    | 
 |   // Print JumpTable Information | 
 |   if (JumpTableInfo) | 
 |     JumpTableInfo->print(OS); | 
 |  | 
 |   // Print Constant Pool | 
 |   ConstantPool->print(OS); | 
 |    | 
 |   const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); | 
 |    | 
 |   if (RegInfo && !RegInfo->livein_empty()) { | 
 |     OS << "Function Live Ins: "; | 
 |     for (MachineRegisterInfo::livein_iterator | 
 |          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { | 
 |       if (TRI) | 
 |         OS << "%" << TRI->getName(I->first); | 
 |       else | 
 |         OS << " %physreg" << I->first; | 
 |        | 
 |       if (I->second) | 
 |         OS << " in reg%" << I->second; | 
 |  | 
 |       if (llvm::next(I) != E) | 
 |         OS << ", "; | 
 |     } | 
 |     OS << '\n'; | 
 |   } | 
 |   if (RegInfo && !RegInfo->liveout_empty()) { | 
 |     OS << "Function Live Outs: "; | 
 |     for (MachineRegisterInfo::liveout_iterator | 
 |          I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){ | 
 |       if (TRI) | 
 |         OS << '%' << TRI->getName(*I); | 
 |       else | 
 |         OS << "%physreg" << *I; | 
 |  | 
 |       if (llvm::next(I) != E) | 
 |         OS << " "; | 
 |     } | 
 |     OS << '\n'; | 
 |   } | 
 |    | 
 |   for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { | 
 |     OS << '\n'; | 
 |     BB->print(OS, Indexes); | 
 |   } | 
 |  | 
 |   OS << "\n# End machine code for function " << Fn->getName() << ".\n\n"; | 
 | } | 
 |  | 
 | namespace llvm { | 
 |   template<> | 
 |   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { | 
 |  | 
 |   DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {} | 
 |  | 
 |     static std::string getGraphName(const MachineFunction *F) { | 
 |       return "CFG for '" + F->getFunction()->getNameStr() + "' function"; | 
 |     } | 
 |  | 
 |     std::string getNodeLabel(const MachineBasicBlock *Node, | 
 |                              const MachineFunction *Graph) { | 
 |       std::string OutStr; | 
 |       { | 
 |         raw_string_ostream OSS(OutStr); | 
 |  | 
 |         if (isSimple()) { | 
 |           OSS << "BB#" << Node->getNumber(); | 
 |           if (const BasicBlock *BB = Node->getBasicBlock()) | 
 |             OSS << ": " << BB->getName(); | 
 |         } else | 
 |           Node->print(OSS); | 
 |       } | 
 |  | 
 |       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); | 
 |  | 
 |       // Process string output to make it nicer... | 
 |       for (unsigned i = 0; i != OutStr.length(); ++i) | 
 |         if (OutStr[i] == '\n') {                            // Left justify | 
 |           OutStr[i] = '\\'; | 
 |           OutStr.insert(OutStr.begin()+i+1, 'l'); | 
 |         } | 
 |       return OutStr; | 
 |     } | 
 |   }; | 
 | } | 
 |  | 
 | void MachineFunction::viewCFG() const | 
 | { | 
 | #ifndef NDEBUG | 
 |   ViewGraph(this, "mf" + getFunction()->getNameStr()); | 
 | #else | 
 |   errs() << "MachineFunction::viewCFG is only available in debug builds on " | 
 |          << "systems with Graphviz or gv!\n"; | 
 | #endif // NDEBUG | 
 | } | 
 |  | 
 | void MachineFunction::viewCFGOnly() const | 
 | { | 
 | #ifndef NDEBUG | 
 |   ViewGraph(this, "mf" + getFunction()->getNameStr(), true); | 
 | #else | 
 |   errs() << "MachineFunction::viewCFGOnly is only available in debug builds on " | 
 |          << "systems with Graphviz or gv!\n"; | 
 | #endif // NDEBUG | 
 | } | 
 |  | 
 | /// addLiveIn - Add the specified physical register as a live-in value and | 
 | /// create a corresponding virtual register for it. | 
 | unsigned MachineFunction::addLiveIn(unsigned PReg, | 
 |                                     const TargetRegisterClass *RC) { | 
 |   MachineRegisterInfo &MRI = getRegInfo(); | 
 |   unsigned VReg = MRI.getLiveInVirtReg(PReg); | 
 |   if (VReg) { | 
 |     assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!"); | 
 |     return VReg; | 
 |   } | 
 |   VReg = MRI.createVirtualRegister(RC); | 
 |   MRI.addLiveIn(PReg, VReg); | 
 |   return VReg; | 
 | } | 
 |  | 
 | /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. | 
 | /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a | 
 | /// normal 'L' label is returned. | 
 | MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,  | 
 |                                         bool isLinkerPrivate) const { | 
 |   assert(JumpTableInfo && "No jump tables"); | 
 |    | 
 |   assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!"); | 
 |   const MCAsmInfo &MAI = *getTarget().getMCAsmInfo(); | 
 |    | 
 |   const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() : | 
 |                                          MAI.getPrivateGlobalPrefix(); | 
 |   SmallString<60> Name; | 
 |   raw_svector_ostream(Name) | 
 |     << Prefix << "JTI" << getFunctionNumber() << '_' << JTI; | 
 |   return Ctx.GetOrCreateSymbol(Name.str()); | 
 | } | 
 |  | 
 | /// getPICBaseSymbol - Return a function-local symbol to represent the PIC | 
 | /// base. | 
 | MCSymbol *MachineFunction::getPICBaseSymbol() const { | 
 |   const MCAsmInfo &MAI = *Target.getMCAsmInfo(); | 
 |   return Ctx.GetOrCreateSymbol(Twine(MAI.getPrivateGlobalPrefix())+ | 
 |                                Twine(getFunctionNumber())+"$pb"); | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineFrameInfo implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | /// CreateFixedObject - Create a new object at a fixed location on the stack. | 
 | /// All fixed objects should be created before other objects are created for | 
 | /// efficiency. By default, fixed objects are immutable. This returns an | 
 | /// index with a negative value. | 
 | /// | 
 | int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, | 
 |                                         bool Immutable) { | 
 |   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); | 
 |   // The alignment of the frame index can be determined from its offset from | 
 |   // the incoming frame position.  If the frame object is at offset 32 and | 
 |   // the stack is guaranteed to be 16-byte aligned, then we know that the | 
 |   // object is 16-byte aligned. | 
 |   unsigned StackAlign = TFI.getStackAlignment(); | 
 |   unsigned Align = MinAlign(SPOffset, StackAlign); | 
 |   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, | 
 |                                               /*isSS*/false, false)); | 
 |   return -++NumFixedObjects; | 
 | } | 
 |  | 
 |  | 
 | BitVector | 
 | MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { | 
 |   assert(MBB && "MBB must be valid"); | 
 |   const MachineFunction *MF = MBB->getParent(); | 
 |   assert(MF && "MBB must be part of a MachineFunction"); | 
 |   const TargetMachine &TM = MF->getTarget(); | 
 |   const TargetRegisterInfo *TRI = TM.getRegisterInfo(); | 
 |   BitVector BV(TRI->getNumRegs()); | 
 |  | 
 |   // Before CSI is calculated, no registers are considered pristine. They can be | 
 |   // freely used and PEI will make sure they are saved. | 
 |   if (!isCalleeSavedInfoValid()) | 
 |     return BV; | 
 |  | 
 |   for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) | 
 |     BV.set(*CSR); | 
 |  | 
 |   // The entry MBB always has all CSRs pristine. | 
 |   if (MBB == &MF->front()) | 
 |     return BV; | 
 |  | 
 |   // On other MBBs the saved CSRs are not pristine. | 
 |   const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); | 
 |   for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), | 
 |          E = CSI.end(); I != E; ++I) | 
 |     BV.reset(I->getReg()); | 
 |  | 
 |   return BV; | 
 | } | 
 |  | 
 |  | 
 | void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ | 
 |   if (Objects.empty()) return; | 
 |  | 
 |   const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); | 
 |   int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); | 
 |  | 
 |   OS << "Frame Objects:\n"; | 
 |  | 
 |   for (unsigned i = 0, e = Objects.size(); i != e; ++i) { | 
 |     const StackObject &SO = Objects[i]; | 
 |     OS << "  fi#" << (int)(i-NumFixedObjects) << ": "; | 
 |     if (SO.Size == ~0ULL) { | 
 |       OS << "dead\n"; | 
 |       continue; | 
 |     } | 
 |     if (SO.Size == 0) | 
 |       OS << "variable sized"; | 
 |     else | 
 |       OS << "size=" << SO.Size; | 
 |     OS << ", align=" << SO.Alignment; | 
 |  | 
 |     if (i < NumFixedObjects) | 
 |       OS << ", fixed"; | 
 |     if (i < NumFixedObjects || SO.SPOffset != -1) { | 
 |       int64_t Off = SO.SPOffset - ValOffset; | 
 |       OS << ", at location [SP"; | 
 |       if (Off > 0) | 
 |         OS << "+" << Off; | 
 |       else if (Off < 0) | 
 |         OS << Off; | 
 |       OS << "]"; | 
 |     } | 
 |     OS << "\n"; | 
 |   } | 
 | } | 
 |  | 
 | void MachineFrameInfo::dump(const MachineFunction &MF) const { | 
 |   print(MF, dbgs()); | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineJumpTableInfo implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | /// getEntrySize - Return the size of each entry in the jump table. | 
 | unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const { | 
 |   // The size of a jump table entry is 4 bytes unless the entry is just the | 
 |   // address of a block, in which case it is the pointer size. | 
 |   switch (getEntryKind()) { | 
 |   case MachineJumpTableInfo::EK_BlockAddress: | 
 |     return TD.getPointerSize(); | 
 |   case MachineJumpTableInfo::EK_GPRel32BlockAddress: | 
 |   case MachineJumpTableInfo::EK_LabelDifference32: | 
 |   case MachineJumpTableInfo::EK_Custom32: | 
 |     return 4; | 
 |   case MachineJumpTableInfo::EK_Inline: | 
 |     return 0; | 
 |   } | 
 |   assert(0 && "Unknown jump table encoding!"); | 
 |   return ~0; | 
 | } | 
 |  | 
 | /// getEntryAlignment - Return the alignment of each entry in the jump table. | 
 | unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const { | 
 |   // The alignment of a jump table entry is the alignment of int32 unless the | 
 |   // entry is just the address of a block, in which case it is the pointer | 
 |   // alignment. | 
 |   switch (getEntryKind()) { | 
 |   case MachineJumpTableInfo::EK_BlockAddress: | 
 |     return TD.getPointerABIAlignment(); | 
 |   case MachineJumpTableInfo::EK_GPRel32BlockAddress: | 
 |   case MachineJumpTableInfo::EK_LabelDifference32: | 
 |   case MachineJumpTableInfo::EK_Custom32: | 
 |     return TD.getABIIntegerTypeAlignment(32); | 
 |   case MachineJumpTableInfo::EK_Inline: | 
 |     return 1; | 
 |   } | 
 |   assert(0 && "Unknown jump table encoding!"); | 
 |   return ~0; | 
 | } | 
 |  | 
 | /// createJumpTableIndex - Create a new jump table entry in the jump table info. | 
 | /// | 
 | unsigned MachineJumpTableInfo::createJumpTableIndex( | 
 |                                const std::vector<MachineBasicBlock*> &DestBBs) { | 
 |   assert(!DestBBs.empty() && "Cannot create an empty jump table!"); | 
 |   JumpTables.push_back(MachineJumpTableEntry(DestBBs)); | 
 |   return JumpTables.size()-1; | 
 | } | 
 |  | 
 | /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update | 
 | /// the jump tables to branch to New instead. | 
 | bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, | 
 |                                                   MachineBasicBlock *New) { | 
 |   assert(Old != New && "Not making a change?"); | 
 |   bool MadeChange = false; | 
 |   for (size_t i = 0, e = JumpTables.size(); i != e; ++i) | 
 |     ReplaceMBBInJumpTable(i, Old, New); | 
 |   return MadeChange; | 
 | } | 
 |  | 
 | /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update | 
 | /// the jump table to branch to New instead. | 
 | bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, | 
 |                                                  MachineBasicBlock *Old, | 
 |                                                  MachineBasicBlock *New) { | 
 |   assert(Old != New && "Not making a change?"); | 
 |   bool MadeChange = false; | 
 |   MachineJumpTableEntry &JTE = JumpTables[Idx]; | 
 |   for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) | 
 |     if (JTE.MBBs[j] == Old) { | 
 |       JTE.MBBs[j] = New; | 
 |       MadeChange = true; | 
 |     } | 
 |   return MadeChange; | 
 | } | 
 |  | 
 | void MachineJumpTableInfo::print(raw_ostream &OS) const { | 
 |   if (JumpTables.empty()) return; | 
 |  | 
 |   OS << "Jump Tables:\n"; | 
 |  | 
 |   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { | 
 |     OS << "  jt#" << i << ": "; | 
 |     for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) | 
 |       OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); | 
 |   } | 
 |  | 
 |   OS << '\n'; | 
 | } | 
 |  | 
 | void MachineJumpTableInfo::dump() const { print(dbgs()); } | 
 |  | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineConstantPool implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | const Type *MachineConstantPoolEntry::getType() const { | 
 |   if (isMachineConstantPoolEntry()) | 
 |     return Val.MachineCPVal->getType(); | 
 |   return Val.ConstVal->getType(); | 
 | } | 
 |  | 
 |  | 
 | unsigned MachineConstantPoolEntry::getRelocationInfo() const { | 
 |   if (isMachineConstantPoolEntry()) | 
 |     return Val.MachineCPVal->getRelocationInfo(); | 
 |   return Val.ConstVal->getRelocationInfo(); | 
 | } | 
 |  | 
 | MachineConstantPool::~MachineConstantPool() { | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) | 
 |     if (Constants[i].isMachineConstantPoolEntry()) | 
 |       delete Constants[i].Val.MachineCPVal; | 
 | } | 
 |  | 
 | /// CanShareConstantPoolEntry - Test whether the given two constants | 
 | /// can be allocated the same constant pool entry. | 
 | static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, | 
 |                                       const TargetData *TD) { | 
 |   // Handle the trivial case quickly. | 
 |   if (A == B) return true; | 
 |  | 
 |   // If they have the same type but weren't the same constant, quickly | 
 |   // reject them. | 
 |   if (A->getType() == B->getType()) return false; | 
 |  | 
 |   // For now, only support constants with the same size. | 
 |   if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType())) | 
 |     return false; | 
 |  | 
 |   // If a floating-point value and an integer value have the same encoding, | 
 |   // they can share a constant-pool entry. | 
 |   if (const ConstantFP *AFP = dyn_cast<ConstantFP>(A)) | 
 |     if (const ConstantInt *BI = dyn_cast<ConstantInt>(B)) | 
 |       return AFP->getValueAPF().bitcastToAPInt() == BI->getValue(); | 
 |   if (const ConstantFP *BFP = dyn_cast<ConstantFP>(B)) | 
 |     if (const ConstantInt *AI = dyn_cast<ConstantInt>(A)) | 
 |       return BFP->getValueAPF().bitcastToAPInt() == AI->getValue(); | 
 |  | 
 |   // Two vectors can share an entry if each pair of corresponding | 
 |   // elements could. | 
 |   if (const ConstantVector *AV = dyn_cast<ConstantVector>(A)) | 
 |     if (const ConstantVector *BV = dyn_cast<ConstantVector>(B)) { | 
 |       if (AV->getType()->getNumElements() != BV->getType()->getNumElements()) | 
 |         return false; | 
 |       for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i) | 
 |         if (!CanShareConstantPoolEntry(AV->getOperand(i), | 
 |                                        BV->getOperand(i), TD)) | 
 |           return false; | 
 |       return true; | 
 |     } | 
 |  | 
 |   // TODO: Handle other cases. | 
 |  | 
 |   return false; | 
 | } | 
 |  | 
 | /// getConstantPoolIndex - Create a new entry in the constant pool or return | 
 | /// an existing one.  User must specify the log2 of the minimum required | 
 | /// alignment for the object. | 
 | /// | 
 | unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,  | 
 |                                                    unsigned Alignment) { | 
 |   assert(Alignment && "Alignment must be specified!"); | 
 |   if (Alignment > PoolAlignment) PoolAlignment = Alignment; | 
 |  | 
 |   // Check to see if we already have this constant. | 
 |   // | 
 |   // FIXME, this could be made much more efficient for large constant pools. | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) | 
 |     if (!Constants[i].isMachineConstantPoolEntry() && | 
 |         CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) { | 
 |       if ((unsigned)Constants[i].getAlignment() < Alignment) | 
 |         Constants[i].Alignment = Alignment; | 
 |       return i; | 
 |     } | 
 |    | 
 |   Constants.push_back(MachineConstantPoolEntry(C, Alignment)); | 
 |   return Constants.size()-1; | 
 | } | 
 |  | 
 | unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, | 
 |                                                    unsigned Alignment) { | 
 |   assert(Alignment && "Alignment must be specified!"); | 
 |   if (Alignment > PoolAlignment) PoolAlignment = Alignment; | 
 |    | 
 |   // Check to see if we already have this constant. | 
 |   // | 
 |   // FIXME, this could be made much more efficient for large constant pools. | 
 |   int Idx = V->getExistingMachineCPValue(this, Alignment); | 
 |   if (Idx != -1) | 
 |     return (unsigned)Idx; | 
 |  | 
 |   Constants.push_back(MachineConstantPoolEntry(V, Alignment)); | 
 |   return Constants.size()-1; | 
 | } | 
 |  | 
 | void MachineConstantPool::print(raw_ostream &OS) const { | 
 |   if (Constants.empty()) return; | 
 |  | 
 |   OS << "Constant Pool:\n"; | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) { | 
 |     OS << "  cp#" << i << ": "; | 
 |     if (Constants[i].isMachineConstantPoolEntry()) | 
 |       Constants[i].Val.MachineCPVal->print(OS); | 
 |     else | 
 |       OS << *(Value*)Constants[i].Val.ConstVal; | 
 |     OS << ", align=" << Constants[i].getAlignment(); | 
 |     OS << "\n"; | 
 |   } | 
 | } | 
 |  | 
 | void MachineConstantPool::dump() const { print(dbgs()); } |