* If we have an LSDA, we need to mark it in the encoding.
* The personality function should be encoded as an absolute pointer to the function.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135215 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/MC/MCDwarf.cpp b/lib/MC/MCDwarf.cpp
index 382f224..9bc9415 100644
--- a/lib/MC/MCDwarf.cpp
+++ b/lib/MC/MCDwarf.cpp
@@ -722,6 +722,10 @@
                                  getDataAlignmentFactor(Streamer), IsEH);
   if (!Encoding) return false;
 
+  // The encoding needs to know we have an LSDA.
+  if (Frame.Lsda)
+    Encoding |= 0x40000000;
+
   Streamer.SwitchSection(TAI.getCompactUnwindSection());
 
   // Range Start
@@ -743,7 +747,7 @@
   Streamer.EmitIntValue(Encoding, Size);
 
   // Personality Function
-  Size = getSizeForEncoding(Streamer, Frame.PersonalityEncoding);
+  Size = getSizeForEncoding(Streamer, dwarf::DW_EH_PE_absptr);
   if (VerboseAsm) Streamer.AddComment("Personality Function");
   if (Frame.Personality)
     Streamer.EmitSymbolValue(Frame.Personality, Size);