Remove some more dead code resulting from adding setTypeName().
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13862 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/AsmParser/llvmAsmParser.y b/lib/AsmParser/llvmAsmParser.y
index 27464ac..f06b5b0 100644
--- a/lib/AsmParser/llvmAsmParser.y
+++ b/lib/AsmParser/llvmAsmParser.y
@@ -520,11 +520,7 @@
if (Existing) { // Inserting a name that is already defined???
// We are a simple redefinition of a value, check to see if it
// is defined the same as the old one...
- if (const Type *Ty = dyn_cast<Type>(Existing)) {
- if (Ty == cast<Type>(V)) return true; // Yes, it's equal.
- // std::cerr << "Type: " << Ty->getDescription() << " != "
- // << cast<Type>(V)->getDescription() << "!\n";
- } else if (const Constant *C = dyn_cast<Constant>(Existing)) {
+ if (const Constant *C = dyn_cast<Constant>(Existing)) {
if (C == V) return true; // Constants are equal to themselves
} else if (GlobalVariable *EGV = dyn_cast<GlobalVariable>(Existing)) {
// We are allowed to redefine a global variable in two circumstances: