Sort the #include lines for utils/...
I've tried to find main moudle headers where possible, but the TableGen
stuff may warrant someone else looking at it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169251 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/utils/PerfectShuffle/PerfectShuffle.cpp b/utils/PerfectShuffle/PerfectShuffle.cpp
index 98f8f4c..d39414e 100644
--- a/utils/PerfectShuffle/PerfectShuffle.cpp
+++ b/utils/PerfectShuffle/PerfectShuffle.cpp
@@ -14,11 +14,11 @@
//
//===----------------------------------------------------------------------===//
-#include <iostream>
-#include <iomanip>
-#include <vector>
#include <cassert>
#include <cstdlib>
+#include <iomanip>
+#include <iostream>
+#include <vector>
struct Operator;
// Masks are 4-nibble hex numbers. Values 0-7 in any nibble means that it takes