Use the same CALL instructions for Windows as for everything else.
The different calling conventions and call-preserved registers are
represented with regmask operands that are added dynamically.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150708 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86FastISel.cpp b/lib/Target/X86/X86FastISel.cpp
index 6ab218a..efc4c06 100644
--- a/lib/Target/X86/X86FastISel.cpp
+++ b/lib/Target/X86/X86FastISel.cpp
@@ -1793,9 +1793,7 @@
if (CalleeOp) {
// Register-indirect call.
unsigned CallOpc;
- if (Subtarget->isTargetWin64())
- CallOpc = X86::WINCALL64r;
- else if (Subtarget->is64Bit())
+ if (Subtarget->is64Bit())
CallOpc = X86::CALL64r;
else
CallOpc = X86::CALL32r;
@@ -1806,9 +1804,7 @@
// Direct call.
assert(GV && "Not a direct call");
unsigned CallOpc;
- if (Subtarget->isTargetWin64())
- CallOpc = X86::WINCALL64pcrel32;
- else if (Subtarget->is64Bit())
+ if (Subtarget->is64Bit())
CallOpc = X86::CALL64pcrel32;
else
CallOpc = X86::CALLpcrel32;