isTriviallyReMaterializable checks the
TargetInstrDesc::isRematerializable flag, so it isn't necessary to do
this check in its callers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83671 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
index 2dc99f5..c4a9971 100644
--- a/lib/CodeGen/MachineInstr.cpp
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -960,8 +960,7 @@
bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
unsigned DstReg) const {
bool SawStore = false;
- if (!getDesc().isRematerializable() ||
- !TII->isTriviallyReMaterializable(this) ||
+ if (!TII->isTriviallyReMaterializable(this) ||
!isSafeToMove(TII, SawStore))
return false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {