Thumb1 ADD/SUB SP instructions are predicable in Thumb2 mode.
Add the predicate operand to the instructions. Update the back end
accordingly where the instructions are used. Restrict the SP operands
to actually only be SP, as otherwise these break assembly parsing for the
normal instruction variants.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138445 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/Thumb1FrameLowering.cpp b/lib/Target/ARM/Thumb1FrameLowering.cpp
index c258870..c136906 100644
--- a/lib/Target/ARM/Thumb1FrameLowering.cpp
+++ b/lib/Target/ARM/Thumb1FrameLowering.cpp
@@ -133,9 +133,9 @@
// Adjust FP so it point to the stack slot that contains the previous FP.
if (hasFP(MF)) {
- BuildMI(MBB, MBBI, dl, TII.get(ARM::tADDrSPi), FramePtr)
+ AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tADDrSPi), FramePtr)
.addFrameIndex(FramePtrSpillFI).addImm(0)
- .setMIFlags(MachineInstr::FrameSetup);
+ .setMIFlags(MachineInstr::FrameSetup));
if (NumBytes > 508)
// If offset is > 508 then sp cannot be adjusted in a single instruction,
// try restoring from fp instead.