Extend the StartPassTimer and StopPassTimer functions so that the
code that stops the timer doesn't have to search to find the timer
object before it stops the timer. This avoids a lock acquisition
and a few other things done with the timer running.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82949 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/IPA/CallGraphSCCPass.cpp b/lib/Analysis/IPA/CallGraphSCCPass.cpp
index 801ae19..a96a5c5 100644
--- a/lib/Analysis/IPA/CallGraphSCCPass.cpp
+++ b/lib/Analysis/IPA/CallGraphSCCPass.cpp
@@ -96,9 +96,9 @@
CallGraphUpToDate = true;
}
- StartPassTimer(CGSP);
+ Timer *T = StartPassTimer(CGSP);
Changed = CGSP->runOnSCC(CurSCC);
- StopPassTimer(CGSP);
+ StopPassTimer(CGSP, T);
// After the CGSCCPass is done, when assertions are enabled, use
// RefreshCallGraph to verify that the callgraph was correctly updated.
@@ -110,7 +110,6 @@
return Changed;
}
- StartPassTimer(P);
FPPassManager *FPP = dynamic_cast<FPPassManager *>(P);
assert(FPP && "Invalid CGPassManager member");
@@ -118,10 +117,11 @@
for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
if (Function *F = CurSCC[i]->getFunction()) {
dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
+ Timer *T = StartPassTimer(FPP);
Changed |= FPP->runOnFunction(*F);
+ StopPassTimer(FPP, T);
}
}
- StopPassTimer(P);
// The function pass(es) modified the IR, they may have clobbered the
// callgraph.
diff --git a/lib/Analysis/LoopPass.cpp b/lib/Analysis/LoopPass.cpp
index c9515f6..f3686fe 100644
--- a/lib/Analysis/LoopPass.cpp
+++ b/lib/Analysis/LoopPass.cpp
@@ -232,10 +232,10 @@
LoopPass *LP = dynamic_cast<LoopPass *>(P);
{
PassManagerPrettyStackEntry X(LP, *CurrentLoop->getHeader());
- StartPassTimer(P);
assert(LP && "Invalid LPPassManager member");
+ Timer *T = StartPassTimer(P);
Changed |= LP->runOnLoop(CurrentLoop, *this);
- StopPassTimer(P);
+ StopPassTimer(P, T);
}
if (Changed)