| //===-- llvm/CodeGen/Spiller.h - Spiller -*- C++ -*------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_SPILLER_H |
| #define LLVM_CODEGEN_SPILLER_H |
| |
| #include <vector> |
| |
| namespace llvm { |
| struct LiveInterval; |
| class LiveIntervals; |
| class MachineFunction; |
| class VirtRegMap; |
| |
| /// Spiller interface. |
| /// |
| /// Implementations are utility classes which insert spill or remat code on |
| /// demand. |
| class Spiller { |
| public: |
| virtual ~Spiller() = 0; |
| virtual std::vector<LiveInterval*> spill(LiveInterval *li) = 0; |
| }; |
| |
| /// Create and return a spiller object, as specified on the command line. |
| Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li, |
| VirtRegMap *vrm); |
| } |
| |
| #endif |