handle very large call frames when require SPAdj != 0 for Thumb1

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97013 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMBaseRegisterInfo.cpp b/lib/Target/ARM/ARMBaseRegisterInfo.cpp
index 1c56808..e941a76 100644
--- a/lib/Target/ARM/ARMBaseRegisterInfo.cpp
+++ b/lib/Target/ARM/ARMBaseRegisterInfo.cpp
@@ -1092,7 +1092,7 @@
 bool ARMBaseRegisterInfo::
 canSimplifyCallFramePseudos(MachineFunction &MF) const {
   ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
-  return hasReservedCallFrame(MF) || (AFI->isThumb1OnlyFunction() && hasFP(MF));
+  return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
 }
 
 static void