Eliminate SectionFlags, just embed a SectionKind into Section
instead and drive things based off of that.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77184 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PIC16/PIC16AsmPrinter.cpp b/lib/Target/PIC16/PIC16AsmPrinter.cpp
index 7195551..a72b8e5 100644
--- a/lib/Target/PIC16/PIC16AsmPrinter.cpp
+++ b/lib/Target/PIC16/PIC16AsmPrinter.cpp
@@ -61,8 +61,8 @@
// Now emit the instructions of function in its code section.
const char *codeSection = PAN::getCodeSectionName(CurrentFnName).c_str();
- const Section *fCodeSection = TAI->getNamedSection(codeSection,
- SectionFlags::Code);
+ const Section *fCodeSection =
+ TAI->getNamedSection(codeSection, SectionKind::Text);
// Start the Code Section.
O << "\n";
SwitchToSection(fCodeSection);
@@ -291,8 +291,8 @@
O << "\n";
const char *SectionName = PAN::getFrameSectionName(CurrentFnName).c_str();
- const Section *fPDataSection = TAI->getNamedSection(SectionName,
- SectionFlags::Writable);
+ const Section *fPDataSection =
+ TAI->getNamedSection(SectionName, SectionKind::DataRel);
SwitchToSection(fPDataSection);
// Emit function frame label