Recompute register class and hint for registers created during spilling.
The spill weight is not recomputed for an unspillable register - it stays infinite.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128490 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/LiveRangeEdit.cpp b/lib/CodeGen/LiveRangeEdit.cpp
index 94a3fc1..6b8a533 100644
--- a/lib/CodeGen/LiveRangeEdit.cpp
+++ b/lib/CodeGen/LiveRangeEdit.cpp
@@ -15,6 +15,7 @@
#include "LiveRangeEdit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/SetVector.h"
+#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
@@ -236,3 +237,13 @@
}
}
+void LiveRangeEdit::calculateRegClassAndHint(MachineFunction &MF,
+ LiveIntervals &LIS,
+ const MachineLoopInfo &Loops) {
+ VirtRegAuxInfo VRAI(MF, LIS, Loops);
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ LiveInterval &LI = **I;
+ VRAI.CalculateRegClass(LI.reg);
+ VRAI.CalculateWeightAndHint(LI);
+ }
+}