Get rid of an incorrect optimization for shuffles with PALIGNR and simplify isPALIGNRMask.

Addresses PR10466, although the crash from that PR only triggers in cases where DAGCombine misses optimizing a shuffle.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135980 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index c3fa9d1..d2c8778 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -3075,27 +3075,16 @@
   if (i == e)
     return false;
 
-  // Determine if it's ok to perform a palignr with only the LHS, since we
-  // don't have access to the actual shuffle elements to see if RHS is undef.
-  bool Unary = Mask[i] < (int)e;
-  bool NeedsUnary = false;
+  // Make sure we're shifting in the right direction.
+  if (Mask[i] <= i)
+    return false;
 
   int s = Mask[i] - i;
 
   // Check the rest of the elements to see if they are consecutive.
   for (++i; i != e; ++i) {
     int m = Mask[i];
-    if (m < 0)
-      continue;
-
-    Unary = Unary && (m < (int)e);
-    NeedsUnary = NeedsUnary || (m < s);
-
-    if (NeedsUnary && !Unary)
-      return false;
-    if (Unary && m != ((s+i) & (e-1)))
-      return false;
-    if (!Unary && m != (s+i))
+    if (m >= 0 && m != s+i)
       return false;
   }
   return true;
@@ -3631,6 +3620,7 @@
     if (Val >= 0)
       break;
   }
+  assert(Val - i > 0 && "PALIGNR imm should be positive");
   return (Val - i) * EltSize;
 }