Remove VISIBILITY_HIDDEN from class/struct found inside anonymous namespaces.
Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85042 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp
index d9a05a8..86aefde 100644
--- a/lib/Target/X86/X86FloatingPoint.cpp
+++ b/lib/Target/X86/X86FloatingPoint.cpp
@@ -53,7 +53,7 @@
 STATISTIC(NumFP  , "Number of floating point instructions");
 
 namespace {
-  struct VISIBILITY_HIDDEN FPS : public MachineFunctionPass {
+  struct FPS : public MachineFunctionPass {
     static char ID;
     FPS() : MachineFunctionPass(&ID) {}