Create enums for the different attributes.

We use the enums to query whether an Attributes object has that attribute. The
opaque layer is responsible for knowing where that specific attribute is stored.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165488 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86FrameLowering.cpp b/lib/Target/X86/X86FrameLowering.cpp
index c923f3c..8acef9d 100644
--- a/lib/Target/X86/X86FrameLowering.cpp
+++ b/lib/Target/X86/X86FrameLowering.cpp
@@ -674,7 +674,7 @@
   // function, and use up to 128 bytes of stack space, don't have a frame
   // pointer, calls, or dynamic alloca then we do not need to adjust the
   // stack pointer (we fit in the Red Zone).
-  if (Is64Bit && !Fn->getFnAttributes().hasNoRedZoneAttr() &&
+  if (Is64Bit && !Fn->getFnAttributes().hasAttribute(Attributes::NoRedZone) &&
       !RegInfo->needsStackRealignment(MF) &&
       !MFI->hasVarSizedObjects() &&                     // No dynamic alloca.
       !MFI->adjustsStack() &&                           // No calls.