Create enums for the different attributes.

We use the enums to query whether an Attributes object has that attribute. The
opaque layer is responsible for knowing where that specific attribute is stored.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165488 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index 58c4e4e..5e0b9c0 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -1342,7 +1342,7 @@
   // cases like PR2962.  This should be removed when PR2962 is fixed.
   const Function *F = MF.getFunction();
   if (IsZeroVal &&
-      !F->getFnAttributes().hasNoImplicitFloatAttr()) {
+      !F->getFnAttributes().hasAttribute(Attributes::NoImplicitFloat)) {
     if (Size >= 16 &&
         (Subtarget->isUnalignedMemAccessFast() ||
          ((DstAlign == 0 || DstAlign >= 16) &&
@@ -2010,7 +2010,8 @@
       unsigned NumIntRegs = CCInfo.getFirstUnallocated(GPR64ArgRegs,
                                                        TotalNumIntRegs);
 
-      bool NoImplicitFloatOps = Fn->getFnAttributes().hasNoImplicitFloatAttr();
+      bool NoImplicitFloatOps = Fn->getFnAttributes().
+        hasAttribute(Attributes::NoImplicitFloat);
       assert(!(NumXMMRegs && !Subtarget->hasSSE1()) &&
              "SSE register cannot be used when SSE is disabled!");
       assert(!(NumXMMRegs && MF.getTarget().Options.UseSoftFloat &&
@@ -2486,7 +2487,8 @@
         OpFlags = X86II::MO_DARWIN_STUB;
       } else if (Subtarget->isPICStyleRIPRel() &&
                  isa<Function>(GV) &&
-                 cast<Function>(GV)->getFnAttributes().hasNonLazyBindAttr()) {
+                 cast<Function>(GV)->getFnAttributes().
+                   hasAttribute(Attributes::NonLazyBind)) {
         // If the function is marked as non-lazy, generate an indirect call
         // which loads from the GOT directly. This avoids runtime overhead
         // at the cost of eager binding (and one extra byte of encoding).
@@ -6629,7 +6631,8 @@
   bool HasAVX    = Subtarget->hasAVX();
   bool HasAVX2   = Subtarget->hasAVX2();
   MachineFunction &MF = DAG.getMachineFunction();
-  bool OptForSize = MF.getFunction()->getFnAttributes().hasOptimizeForSizeAttr();
+  bool OptForSize = MF.getFunction()->getFnAttributes().
+    hasAttribute(Attributes::OptimizeForSize);
 
   assert(VT.getSizeInBits() != 64 && "Can't lower MMX shuffles");
 
@@ -9669,7 +9672,8 @@
     // Sanity Check: Make sure using fp_offset makes sense.
     assert(!getTargetMachine().Options.UseSoftFloat &&
            !(DAG.getMachineFunction()
-                .getFunction()->getFnAttributes().hasNoImplicitFloatAttr()) &&
+                .getFunction()->getFnAttributes()
+                .hasAttribute(Attributes::NoImplicitFloat)) &&
            Subtarget->hasSSE1());
   }
 
@@ -10495,7 +10499,7 @@
 
         for (FunctionType::param_iterator I = FTy->param_begin(),
              E = FTy->param_end(); I != E; ++I, ++Idx)
-          if (Attrs.getParamAttributes(Idx).hasInRegAttr())
+          if (Attrs.getParamAttributes(Idx).hasAttribute(Attributes::InReg))
             // FIXME: should only count parameters that are lowered to integers.
             InRegCount += (TD->getTypeSizeInBits(*I) + 31) / 32;
 
@@ -15439,7 +15443,8 @@
     return SDValue();
 
   const Function *F = DAG.getMachineFunction().getFunction();
-  bool NoImplicitFloatOps = F->getFnAttributes().hasNoImplicitFloatAttr();
+  bool NoImplicitFloatOps = F->getFnAttributes().
+    hasAttribute(Attributes::NoImplicitFloat);
   bool F64IsLegal = !DAG.getTarget().Options.UseSoftFloat && !NoImplicitFloatOps
                      && Subtarget->hasSSE2();
   if ((VT.isVector() ||