Add "inreg" field to CallSDNode (doesn't increase
its size). Adjust various lowering functions to
pass this info through from CallInst. Use it to
implement sseregparm returns on X86. Remove
X86_ssecall calling convention.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56677 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86CallingConv.td b/lib/Target/X86/X86CallingConv.td
index 590bc10..c5aef19 100644
--- a/lib/Target/X86/X86CallingConv.td
+++ b/lib/Target/X86/X86CallingConv.td
@@ -65,15 +65,6 @@
CCDelegateTo<RetCC_X86Common>
]>;
-// X86-32 SSEregparm return-value convention.
-def RetCC_X86_32_SSE : CallingConv<[
- // The X86-32 sseregparm calling convention returns FP values in XMM0 if the
- // target has SSE2, otherwise it is the C calling convention.
- CCIfType<[f32], CCIfSubtarget<"hasSSE2()", CCAssignToReg<[XMM0, XMM1]>>>,
- CCIfType<[f64], CCIfSubtarget<"hasSSE2()", CCAssignToReg<[XMM0, XMM1]>>>,
- CCDelegateTo<RetCC_X86Common>
-]>;
-
// X86-64 C return-value convention.
def RetCC_X86_64_C : CallingConv<[
// The X86-64 calling convention always returns FP values in XMM0.
@@ -103,8 +94,6 @@
def RetCC_X86_32 : CallingConv<[
// If FastCC, use RetCC_X86_32_Fast.
CCIfCC<"CallingConv::Fast", CCDelegateTo<RetCC_X86_32_Fast>>,
- // If SSECC, use RetCC_X86_32_SSE.
- CCIfCC<"CallingConv::X86_SSECall", CCDelegateTo<RetCC_X86_32_SSE>>,
// Otherwise, use RetCC_X86_32_C.
CCDelegateTo<RetCC_X86_32_C>
]>;
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index 8b5104f..267be34 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -5157,9 +5157,9 @@
Entry.Node = Size;
Args.push_back(Entry);
std::pair<SDValue,SDValue> CallResult =
- LowerCallTo(Chain, Type::VoidTy, false, false, false, CallingConv::C,
- false, DAG.getExternalSymbol(bzeroEntry, IntPtr),
- Args, DAG);
+ LowerCallTo(Chain, Type::VoidTy, false, false, false, false,
+ CallingConv::C, false,
+ DAG.getExternalSymbol(bzeroEntry, IntPtr), Args, DAG);
return CallResult.second;
}