Remove LoadCommandInfo now that we always have a pointer to the command.

LoadCommandInfo was needed to keep a command and its offset in the file. Now
that we always have a pointer to the command, we don't need the offset.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178991 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvm-objdump/MachODump.cpp b/tools/llvm-objdump/MachODump.cpp
index 44a6221..9275fe1 100644
--- a/tools/llvm-objdump/MachODump.cpp
+++ b/tools/llvm-objdump/MachODump.cpp
@@ -218,12 +218,12 @@
   }
 
   for (unsigned i = 0; i != Header.NumLoadCommands; ++i) {
-    MachOObjectFile::LoadCommandInfo LCI = MachOObj->getLoadCommandInfo(i);
-    if (LCI.Command->Type == macho::LCT_FunctionStarts) {
+    const MachOFormat::LoadCommand *Command = MachOObj->getLoadCommandInfo(i);
+    if (Command->Type == macho::LCT_FunctionStarts) {
       // We found a function starts segment, parse the addresses for later
       // consumption.
       const MachOFormat::LinkeditDataLoadCommand *LLC =
-        MachOObj->getLinkeditDataLoadCommand(LCI);
+        reinterpret_cast<const MachOFormat::LinkeditDataLoadCommand*>(Command);
 
       MachOObj->ReadULEB128s(LLC->DataOffset, FoundFns);
     }