Revert r146997, "Heed spill slot alignment on ARM."
This patch caused a miscompilation of oggenc because a frame pointer was
suddenly needed halfway through register allocation.
<rdar://problem/10625436>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147487 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMBaseInstrInfo.cpp b/lib/Target/ARM/ARMBaseInstrInfo.cpp
index 13f1e66..dfd9c40 100644
--- a/lib/Target/ARM/ARMBaseInstrInfo.cpp
+++ b/lib/Target/ARM/ARMBaseInstrInfo.cpp
@@ -765,8 +765,7 @@
break;
case 16:
if (ARM::QPRRegClass.hasSubClassEq(RC)) {
- // Use aligned spills if the stack can be realigned.
- if (Align >= 16 && getRegisterInfo().canRealignStack(MF)) {
+ if (Align >= 16 && getRegisterInfo().needsStackRealignment(MF)) {
AddDefaultPred(BuildMI(MBB, I, DL, get(ARM::VST1q64Pseudo))
.addFrameIndex(FI).addImm(16)
.addReg(SrcReg, getKillRegState(isKill))
@@ -915,7 +914,7 @@
break;
case 16:
if (ARM::QPRRegClass.hasSubClassEq(RC)) {
- if (Align >= 16 && getRegisterInfo().canRealignStack(MF)) {
+ if (Align >= 16 && getRegisterInfo().needsStackRealignment(MF)) {
AddDefaultPred(BuildMI(MBB, I, DL, get(ARM::VLD1q64Pseudo), DestReg)
.addFrameIndex(FI).addImm(16)
.addMemOperand(MMO));