Move the eliminateCallFramePseudoInstr method from TargetRegisterInfo
to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/Hexagon/HexagonFrameLowering.cpp b/lib/Target/Hexagon/HexagonFrameLowering.cpp
index 9043cf9..d6a9329 100644
--- a/lib/Target/Hexagon/HexagonFrameLowering.cpp
+++ b/lib/Target/Hexagon/HexagonFrameLowering.cpp
@@ -327,6 +327,21 @@
return true;
}
+void HexagonFrameLowering::
+eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I) const {
+ MachineInstr &MI = *I;
+
+ if (MI.getOpcode() == Hexagon::ADJCALLSTACKDOWN) {
+ // Hexagon_TODO: add code
+ } else if (MI.getOpcode() == Hexagon::ADJCALLSTACKUP) {
+ // Hexagon_TODO: add code
+ } else {
+ llvm_unreachable("Cannot handle this call frame pseudo instruction");
+ }
+ MBB.erase(I);
+}
+
int HexagonFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
int FI) const {
return MF.getFrameInfo()->getObjectOffset(FI);