add a new CallGraphNode::removeCallEdgeFor method, tidy some comments.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49617 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/IPA/CallGraph.cpp b/lib/Analysis/IPA/CallGraph.cpp
index 5c5418b..f0dd188 100644
--- a/lib/Analysis/IPA/CallGraph.cpp
+++ b/lib/Analysis/IPA/CallGraph.cpp
@@ -293,6 +293,20 @@
   }
 }
 
+/// removeCallEdgeFor - This method removes the edge in the node for the
+/// specified call site.  Note that this method takes linear time, so it
+/// should be used sparingly.
+void CallGraphNode::removeCallEdgeFor(CallSite CS) {
+  for (unsigned i = CalledFunctions.size(); ; --i) {
+    assert(i && "Cannot find callee to remove!");
+    if (CalledFunctions[i-1].first == CS) {
+      CalledFunctions.erase(CalledFunctions.begin()+i-1);
+      return;
+    }
+  }
+}
+
+
 // removeAnyCallEdgeTo - This method removes any call edges from this node to
 // the specified callee function.  This takes more time to execute than
 // removeCallEdgeTo, so it should not be used unless necessary.