For PR411:
Take an incremental step towards type plane elimination. This change
separates types from values in the symbol tables by finally making use
of the TypeSymbolTable class. This yields more natural interfaces for
dealing with types and unclutters the SymbolTable class.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32956 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvm2cpp/CppWriter.cpp b/tools/llvm2cpp/CppWriter.cpp
index d2d2d84..b0eb120 100644
--- a/tools/llvm2cpp/CppWriter.cpp
+++ b/tools/llvm2cpp/CppWriter.cpp
@@ -20,6 +20,7 @@
 #include "llvm/Instructions.h"
 #include "llvm/Module.h"
 #include "llvm/SymbolTable.h"
+#include "llvm/TypeSymbolTable.h"
 #include "llvm/ADT/StringExtras.h"
 #include "llvm/ADT/STLExtras.h"
 #include "llvm/Support/CommandLine.h"
@@ -189,10 +190,10 @@
 // Mode::getTypeName function which will return an empty string, not a null
 // pointer if the name is not found.
 inline const std::string* 
-findTypeName(const SymbolTable& ST, const Type* Ty)
+findTypeName(const TypeSymbolTable& ST, const Type* Ty)
 {
-  SymbolTable::type_const_iterator TI = ST.type_begin();
-  SymbolTable::type_const_iterator TE = ST.type_end();
+  TypeSymbolTable::const_iterator TI = ST.begin();
+  TypeSymbolTable::const_iterator TE = ST.end();
   for (;TI != TE; ++TI)
     if (TI->second == Ty)
       return &(TI->first);
@@ -348,7 +349,7 @@
   }
 
   // See if the type has a name in the symboltable and build accordingly
-  const std::string* tName = findTypeName(TheModule->getSymbolTable(), Ty);
+  const std::string* tName = findTypeName(TheModule->getTypeSymbolTable(), Ty);
   std::string name;
   if (tName) 
     name = std::string(prefix) + *tName;
@@ -539,7 +540,7 @@
 
   // If the type had a name, make sure we recreate it.
   const std::string* progTypeName = 
-    findTypeName(TheModule->getSymbolTable(),Ty);
+    findTypeName(TheModule->getTypeSymbolTable(),Ty);
   if (progTypeName)
     Out << "mod->addTypeName(\"" << *progTypeName << "\", " 
         << typeName << ");";
@@ -596,9 +597,9 @@
 CppWriter::printTypes(const Module* M) {
 
   // Walk the symbol table and print out all its types
-  const SymbolTable& symtab = M->getSymbolTable();
-  for (SymbolTable::type_const_iterator TI = symtab.type_begin(), 
-       TE = symtab.type_end(); TI != TE; ++TI) {
+  const TypeSymbolTable& symtab = M->getTypeSymbolTable();
+  for (TypeSymbolTable::const_iterator TI = symtab.begin(), TE = symtab.end(); 
+       TI != TE; ++TI) {
 
     // For primitive types and types already defined, just add a name
     TypeMap::const_iterator TNI = TypeNames.find(TI->second);