Added MachineFunction parent* to MachineBasicBlock. Customized ilist template
to set the parent when a MachineBasicBlock is added to a MachineFunction.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13716 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h
index a035ba1..4dfda90 100644
--- a/include/llvm/CodeGen/MachineBasicBlock.h
+++ b/include/llvm/CodeGen/MachineBasicBlock.h
@@ -64,10 +64,11 @@
   std::vector<MachineBasicBlock *> Predecessors;
   std::vector<MachineBasicBlock *> Successors;
   int Number;
+  MachineFunction *Parent;
 
 public:
   MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb),
-                                                Number(-1) {
+                                                Number(-1), Parent(0) {
     Insts.parent = this;
   }
   ~MachineBasicBlock() {}
@@ -79,8 +80,8 @@
 
   /// getParent - Return the MachineFunction containing this basic block.
   ///
-  const MachineFunction *getParent() const;
-        MachineFunction *getParent();
+  const MachineFunction *getParent() const { return Parent; }
+  MachineFunction *getParent() { return Parent; }
 
   typedef ilist<MachineInstr>::iterator                       iterator;
   typedef ilist<MachineInstr>::const_iterator           const_iterator;
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h
index cb9958b..dcec822 100644
--- a/include/llvm/CodeGen/MachineFunction.h
+++ b/include/llvm/CodeGen/MachineFunction.h
@@ -23,6 +23,39 @@
 
 namespace llvm {
 
+// ilist_traits
+template <>
+class ilist_traits<MachineBasicBlock> {
+  // this is only set by the MachineFunction owning the ilist
+  friend class MachineFunction;
+  MachineFunction* parent;
+  
+public:
+  ilist_traits<MachineBasicBlock>() : parent(0) { }
+  
+  static MachineBasicBlock* getPrev(MachineBasicBlock* N) { return N->Prev; }
+  static MachineBasicBlock* getNext(MachineBasicBlock* N) { return N->Next; }
+  
+  static const MachineBasicBlock*
+  getPrev(const MachineBasicBlock* N) { return N->Prev; }
+  
+  static const MachineBasicBlock*
+  getNext(const MachineBasicBlock* N) { return N->Next; }
+  
+  static void setPrev(MachineBasicBlock* N, MachineBasicBlock* prev) { N->Prev = prev; }
+  static void setNext(MachineBasicBlock* N, MachineBasicBlock* next) { N->Next = next; }
+  
+  static MachineBasicBlock* createNode();
+  void addNodeToList(MachineBasicBlock* N);
+  void removeNodeFromList(MachineBasicBlock* N);
+  void transferNodesFromList(
+			     iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList,
+			     ilist_iterator<MachineBasicBlock> first,
+			     ilist_iterator<MachineBasicBlock> last);
+};
+  
+
+
 class Function;
 class TargetMachine;
 class SSARegMap;
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 64f735c..c0b144d 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -20,29 +20,25 @@
 #include "Support/LeakDetector.h"
 using namespace llvm;
 
-const MachineFunction *MachineBasicBlock::getParent() const {
-  // Get the parent by getting the Function parent of the basic block, and
-  // getting the MachineFunction from it.
-  return &MachineFunction::get(getBasicBlock()->getParent());
-}
-
-MachineFunction *MachineBasicBlock::getParent() {
-  // Get the parent by getting the Function parent of the basic block, and
-  // getting the MachineFunction from it.
-  return &MachineFunction::get(getBasicBlock()->getParent());
-}
-
 // MBBs start out as #-1. When a MBB is added to a MachineFunction, it 
 // gets the next available unique MBB number. If it is removed from a
 // MachineFunction, it goes back to being #-1.
 void ilist_traits<MachineBasicBlock>::addNodeToList (MachineBasicBlock* N)
 {
-  N->Number = N->getParent ()->getNextMBBNumber ();
+  assert(N->Parent == 0 && "machine instruction already in a basic block");
+  N->Parent = parent;
+  N->Number = parent->getNextMBBNumber();
+  LeakDetector::removeGarbageObject(N);
+  
+
 }
 
 void ilist_traits<MachineBasicBlock>::removeNodeFromList (MachineBasicBlock* N)
 {
+  assert(N->Parent != 0 && "machine instruction not in a basic block");
+  N->Parent = 0;
   N->Number = -1;
+  LeakDetector::addGarbageObject(N);
 }
 
 
@@ -93,8 +89,13 @@
 
 void MachineBasicBlock::print(std::ostream &OS) const
 {
+  if(!getParent()) {
+    OS << "Can't print out MachineBasicBlock because parent MachineFunction is null\n";
+    return;
+  }
     const BasicBlock *LBB = getBasicBlock();
-    OS << "\n" << LBB->getName() << " (" << (const void*)LBB << "):\n";
+    if(LBB)
+      OS << "\n" << LBB->getName() << " (" << (const void*)LBB << "):\n";
     for (const_iterator I = begin(); I != end(); ++I) {
         OS << "\t";
         I->print(OS, getParent()->getTarget());
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index f0b0637..a3e9211 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -24,6 +24,8 @@
 #include "llvm/Target/TargetFrameInfo.h"
 #include "llvm/Function.h"
 #include "llvm/iOther.h"
+#include "Support/LeakDetector.h"
+
 using namespace llvm;
 
 static AnnotationID MF_AID(
@@ -84,6 +86,22 @@
 //===---------------------------------------------------------------------===//
 // MachineFunction implementation
 //===---------------------------------------------------------------------===//
+MachineBasicBlock* ilist_traits<MachineBasicBlock>::createNode()
+{
+    MachineBasicBlock* dummy = new MachineBasicBlock();
+    LeakDetector::removeGarbageObject(dummy);
+    return dummy;
+}
+
+void ilist_traits<MachineBasicBlock>::transferNodesFromList(
+    iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList,
+    ilist_iterator<MachineBasicBlock> first,
+    ilist_iterator<MachineBasicBlock> last)
+{
+    if (parent != toList.parent)
+        for (; first != last; ++first)
+            first->Parent = toList.parent;
+}
 
 MachineFunction::MachineFunction(const Function *F,
                                  const TargetMachine &TM)
@@ -92,6 +110,7 @@
   MFInfo = new MachineFunctionInfo(*this);
   FrameInfo = new MachineFrameInfo();
   ConstantPool = new MachineConstantPool();
+  BasicBlocks.parent = this;
 }
 
 MachineFunction::~MachineFunction() {