Changes to allow explicit physical register arguments that have been
preallocated.  While reg-to-reg dependences were already handled, this
change required new code for adding edges to/from call instructions.
This was part of the extensive changes to the way code generation occurs
for function call arguments and return values.
See log for CodeGen/PhyRegAlloc.cpp.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6467 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/InstrSched/SchedGraph.h b/lib/CodeGen/InstrSched/SchedGraph.h
index 8b03fd4..51f9db5 100644
--- a/lib/CodeGen/InstrSched/SchedGraph.h
+++ b/lib/CodeGen/InstrSched/SchedGraph.h
@@ -287,13 +287,15 @@
   
   void          buildNodesForBB         (const TargetMachine& target,
                                          MachineBasicBlock &MBB,
-                                         std::vector<SchedGraphNode*>& memNod,
+                                         std::vector<SchedGraphNode*>& memNV,
+                                         std::vector<SchedGraphNode*>& callNV,
                                          RegToRefVecMap& regToRefVecMap,
                                          ValueToDefVecMap& valueToDefVecMap);
   
   void          findDefUseInfoAtInstr   (const TargetMachine& target,
                                          SchedGraphNode* node,
-                                         std::vector<SchedGraphNode*>& memNode,
+                                         std::vector<SchedGraphNode*>& memNV,
+                                         std::vector<SchedGraphNode*>& callNV,
                                          RegToRefVecMap& regToRefVecMap,
                                          ValueToDefVecMap& valueToDefVecMap);
                                          
@@ -304,11 +306,10 @@
   void		addCDEdges		(const TerminatorInst* term,
 					 const TargetMachine& target);
   
-  void		addMemEdges         (const std::vector<SchedGraphNode*>& memNod,
+  void		addMemEdges         (const std::vector<SchedGraphNode*>& memNV,
                                      const TargetMachine& target);
   
-  void          addCallCCEdges      (const std::vector<SchedGraphNode*>& memNod,
-                                     MachineBasicBlock& bbMvec,
+  void          addCallDepEdges     (const std::vector<SchedGraphNode*>& callNV,
                                      const TargetMachine& target);
     
   void		addMachineRegEdges	(RegToRefVecMap& regToRefVecMap,