Re-factored RuntimeDyld.
Added ExecutionEngine/MCJIT tests.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153221 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/MCJIT/MCJITMemoryManager.h b/lib/ExecutionEngine/MCJIT/MCJITMemoryManager.h
index 9ff6811..dac8b26 100644
--- a/lib/ExecutionEngine/MCJIT/MCJITMemoryManager.h
+++ b/lib/ExecutionEngine/MCJIT/MCJITMemoryManager.h
@@ -33,12 +33,12 @@
 
   uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
                                unsigned SectionID) {
-    return JMM->allocateDataSection(Size, Alignment, SectionID);
+    return JMM->allocateSpace(Size, Alignment);
   }
 
   uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
                                unsigned SectionID) {
-    return JMM->allocateCodeSection(Size, Alignment, SectionID);
+    return JMM->allocateSpace(Size, Alignment);
   }
 
   virtual void *getPointerToNamedFunction(const std::string &Name,
@@ -46,40 +46,6 @@
     return JMM->getPointerToNamedFunction(Name, AbortOnFailure);
   }
 
-  // Allocate ActualSize bytes, or more, for the named function. Return
-  // a pointer to the allocated memory and update Size to reflect how much
-  // memory was acutally allocated.
-  uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) {
-    // FIXME: This should really reference the MCAsmInfo to get the global
-    //        prefix.
-    if (Name[0] == '_') ++Name;
-    Function *F = M->getFunction(Name);
-    // Some ObjC names have a prefixed \01 in the IR. If we failed to find
-    // the symbol and it's of the ObjC conventions (starts with "-" or 
-    // "+"), try prepending a \01 and see if we can find it that way.
-    if (!F && (Name[0] == '-' || Name[0] == '+'))
-      F = M->getFunction((Twine("\1") + Name).str());
-    assert(F && "No matching function in JIT IR Module!");
-    return JMM->startFunctionBody(F, Size);
-  }
-
-  // Mark the end of the function, including how much of the allocated
-  // memory was actually used.
-  void endFunctionBody(const char *Name, uint8_t *FunctionStart,
-                       uint8_t *FunctionEnd) {
-    // FIXME: This should really reference the MCAsmInfo to get the global
-    //        prefix.
-    if (Name[0] == '_') ++Name;
-    Function *F = M->getFunction(Name);
-    // Some ObjC names have a prefixed \01 in the IR. If we failed to find
-    // the symbol and it's of the ObjC conventions (starts with "-" or
-    // "+"), try prepending a \01 and see if we can find it that way.
-    if (!F && (Name[0] == '-' || Name[0] == '+'))
-      F = M->getFunction((Twine("\1") + Name).str());
-    assert(F && "No matching function in JIT IR Module!");
-    JMM->endFunctionBody(F, FunctionStart, FunctionEnd);
-  }
-
 };
 
 } // End llvm namespace
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 2896c2d..ff4a2c8 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -26,45 +26,290 @@
 
 namespace llvm {
 
-void RuntimeDyldImpl::extractFunction(StringRef Name, uint8_t *StartAddress,
-                                      uint8_t *EndAddress) {
-  // FIXME: DEPRECATED in favor of by-section allocation.
-  // Allocate memory for the function via the memory manager.
-  uintptr_t Size = EndAddress - StartAddress + 1;
-  uintptr_t AllocSize = Size;
-  uint8_t *Mem = MemMgr->startFunctionBody(Name.data(), AllocSize);
-  assert(Size >= (uint64_t)(EndAddress - StartAddress + 1) &&
-         "Memory manager failed to allocate enough memory!");
-  // Copy the function payload into the memory block.
-  memcpy(Mem, StartAddress, Size);
-  MemMgr->endFunctionBody(Name.data(), Mem, Mem + Size);
-  // Remember where we put it.
-  unsigned SectionID = Sections.size();
-  Sections.push_back(sys::MemoryBlock(Mem, Size));
 
-  // Default the assigned address for this symbol to wherever this
-  // allocated it.
-  SymbolTable[Name] = SymbolLoc(SectionID, 0);
-  DEBUG(dbgs() << "    allocated to [" << Mem << ", " << Mem + Size << "]\n");
-}
 
 // Resolve the relocations for all symbols we currently know about.
 void RuntimeDyldImpl::resolveRelocations() {
+  // First, resolve relocations assotiated with external symbols.
+  resolveSymbols();
+
   // Just iterate over the sections we have and resolve all the relocations
   // in them. Gross overkill, but it gets the job done.
   for (int i = 0, e = Sections.size(); i != e; ++i) {
-    reassignSectionAddress(i, SectionLoadAddress[i]);
+    reassignSectionAddress(i, Sections[i].LoadAddress);
   }
 }
 
 void RuntimeDyldImpl::mapSectionAddress(void *LocalAddress,
                                         uint64_t TargetAddress) {
-  assert(SectionLocalMemToID.count(LocalAddress) &&
-         "Attempting to remap address of unknown section!");
-  unsigned SectionID = SectionLocalMemToID[LocalAddress];
-  reassignSectionAddress(SectionID, TargetAddress);
+  for (unsigned i = 0, e = Sections.size(); i != e; ++i) {
+    if (Sections[i].Address == LocalAddress) {
+      reassignSectionAddress(i, TargetAddress);
+      return;
+    }
+  }
+  llvm_unreachable("Attempting to remap address of unknown section!");
 }
 
+bool RuntimeDyldImpl::loadObject(const MemoryBuffer *InputBuffer) {
+  // FIXME: ObjectFile don't modify MemoryBuffer.
+  //        It should use const MemoryBuffer as parameter.
+  ObjectFile *obj = ObjectFile::
+                      createObjectFile(const_cast<MemoryBuffer*>(InputBuffer));
+
+  Arch = (Triple::ArchType)obj->getArch();
+
+  LocalSymbolMap LocalSymbols;     // Functions and data symbols from the
+                                   // object file.
+  ObjSectionToIDMap LocalSections; // Used sections from the object file
+
+  error_code err;
+
+
+  // Parse symbols
+  DEBUG(dbgs() << "Parse symbols:\n");
+  for (symbol_iterator it = obj->begin_symbols(), itEnd = obj->end_symbols();
+       it != itEnd; it.increment(err)) {
+    if (err) break;
+    object::SymbolRef::Type SymType;
+    StringRef Name;
+    if ((bool)(err = it->getType(SymType))) break;
+    if ((bool)(err = it->getName(Name))) break;
+
+    if (SymType == object::SymbolRef::ST_Function ||
+        SymType == object::SymbolRef::ST_Data) {
+      uint64_t FileOffset;
+      uint32_t flags;
+      StringRef sData;
+      section_iterator sIt = obj->end_sections();
+      if ((bool)(err = it->getFileOffset(FileOffset))) break;
+      if ((bool)(err = it->getFlags(flags))) break;
+      if ((bool)(err = it->getSection(sIt))) break;
+      if (sIt == obj->end_sections()) continue;
+      if ((bool)(err = sIt->getContents(sData))) break;
+      const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() +
+                              (uintptr_t)FileOffset;
+      uintptr_t SectOffset = (uintptr_t)(SymPtr - (const uint8_t*)sData.begin());
+      unsigned SectionID =
+        findOrEmitSection(*sIt,
+                          SymType == object::SymbolRef::ST_Function,
+                          LocalSections);
+      bool isGlobal = flags & SymbolRef::SF_Global;
+      LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
+      DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
+                   << " flags: " << flags
+                   << " SID: " << SectionID
+                   << " Offset: " << format("%p", SectOffset));
+      if (isGlobal)
+        SymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
+    }
+    DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
+  }
+  if (err) {
+    report_fatal_error(err.message());
+  }
+
+  // Parse and proccess relocations
+  DEBUG(dbgs() << "Parse relocations:\n");
+  for (section_iterator sIt = obj->begin_sections(),
+       sItEnd = obj->end_sections(); sIt != sItEnd; sIt.increment(err)) {
+    if (err) break;
+    bool isFirstRelocation = true;
+    unsigned SectionID = 0;
+    StubMap Stubs;
+
+    for (relocation_iterator it = sIt->begin_relocations(),
+         itEnd = sIt->end_relocations(); it != itEnd; it.increment(err)) {
+      if (err) break;
+
+      // If it's first relocation in this section, find its SectionID
+      if (isFirstRelocation) {
+        SectionID = findOrEmitSection(*sIt, true, LocalSections);
+        DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
+        isFirstRelocation = false;
+      }
+
+      ObjRelocationInfo RI;
+      RI.SectionID = SectionID;
+      if ((bool)(err = it->getAdditionalInfo(RI.AdditionalInfo))) break;
+      if ((bool)(err = it->getOffset(RI.Offset))) break;
+      if ((bool)(err = it->getSymbol(RI.Symbol))) break;
+      if ((bool)(err = it->getType(RI.Type))) break;
+
+      DEBUG(dbgs() << "\t\tAddend: " << RI.AdditionalInfo
+                   << " Offset: " << format("%p", (uintptr_t)RI.Offset)
+                   << " Type: " << (uint32_t)(RI.Type & 0xffffffffL)
+                   << "\n");
+      processRelocationRef(RI, *obj, LocalSections, LocalSymbols, Stubs);
+    }
+    if (err) {
+      report_fatal_error(err.message());
+    }
+  }
+  return false;
+}
+
+unsigned RuntimeDyldImpl::emitSection(const SectionRef &Section,
+                                      bool IsCode) {
+
+  unsigned StubBufSize = 0,
+           StubSize = getMaxStubSize();
+  error_code err;
+  if (StubSize > 0) {
+    for (relocation_iterator it = Section.begin_relocations(),
+         itEnd = Section.end_relocations(); it != itEnd; it.increment(err))
+      StubBufSize += StubSize;
+  }
+  StringRef data;
+  uint64_t Alignment64;
+  if ((bool)(err = Section.getContents(data))) report_fatal_error(err.message());
+  if ((bool)(err = Section.getAlignment(Alignment64)))
+    report_fatal_error(err.message());
+
+  unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
+  unsigned DataSize = data.size();
+  unsigned Allocate = DataSize + StubBufSize;
+  unsigned SectionID = Sections.size();
+  const char *pData = data.data();
+  uint8_t *Addr = IsCode
+    ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID)
+    : MemMgr->allocateDataSection(Allocate, Alignment, SectionID);
+
+  memcpy(Addr, pData, DataSize);
+  DEBUG(dbgs() << "emitSection SectionID: " << SectionID
+               << " obj addr: " << format("%p", pData)
+               << " new addr: " << format("%p", Addr)
+               << " DataSize: " << DataSize
+               << " StubBufSize: " << StubBufSize
+               << " Allocate: " << Allocate
+               << "\n");
+  Sections.push_back(SectionEntry(Addr, Allocate, DataSize,(uintptr_t)pData));
+  return SectionID;
+}
+
+unsigned RuntimeDyldImpl::
+findOrEmitSection(const SectionRef &Section, bool IsCode,
+                  ObjSectionToIDMap &LocalSections) {
+
+  unsigned SectionID = 0;
+  ObjSectionToIDMap::iterator sIDIt = LocalSections.find(Section);
+  if (sIDIt != LocalSections.end())
+    SectionID = sIDIt->second;
+  else {
+    SectionID = emitSection(Section, IsCode);
+    LocalSections[Section] = SectionID;
+  }
+  return SectionID;
+}
+
+void RuntimeDyldImpl::AddRelocation(const RelocationValueRef &Value,
+                                   unsigned SectionID, uintptr_t Offset,
+                                   uint32_t RelType) {
+  DEBUG(dbgs() << "AddRelocation SymNamePtr: " << format("%p", Value.SymbolName)
+               << " SID: " << Value.SectionID
+               << " Addend: " << format("%p", Value.Addend)
+               << " Offset: " << format("%p", Offset)
+               << " RelType: " << format("%x", RelType)
+               << "\n");
+
+  if (Value.SymbolName == 0) {
+    Relocations[Value.SectionID].push_back(RelocationEntry(
+      SectionID,
+      Offset,
+      RelType,
+      Value.Addend));
+  } else
+    SymbolRelocations[Value.SymbolName].push_back(RelocationEntry(
+      SectionID,
+      Offset,
+      RelType,
+      Value.Addend));
+}
+
+uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
+  // TODO: There is only ARM far stub now. We should add the Thumb stub,
+  // and stubs for branches Thumb - ARM and ARM - Thumb.
+  if (Arch == Triple::arm) {
+    uint32_t *StubAddr = (uint32_t*)Addr;
+    *StubAddr = 0xe51ff004; // ldr pc,<label>
+    return (uint8_t*)++StubAddr;
+  }
+  else
+    return Addr;
+}
+
+// Assign an address to a symbol name and resolve all the relocations
+// associated with it.
+void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
+                                             uint64_t Addr) {
+  // The address to use for relocation resolution is not
+  // the address of the local section buffer. We must be doing
+  // a remote execution environment of some sort. Re-apply any
+  // relocations referencing this section with the given address.
+  //
+  // Addr is a uint64_t because we can't assume the pointer width
+  // of the target is the same as that of the host. Just use a generic
+  // "big enough" type.
+  Sections[SectionID].LoadAddress = Addr;
+  DEBUG(dbgs() << "Resolving relocations Section #" << SectionID
+          << "\t" << format("%p", (uint8_t *)Addr)
+          << "\n");
+  resolveRelocationList(Relocations[SectionID], Addr);
+}
+
+void RuntimeDyldImpl::resolveRelocationEntry(const RelocationEntry &RE,
+                                             uint64_t Value) {
+    uint8_t *Target = Sections[RE.SectionID].Address + RE.Offset;
+    DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
+          << " + " << RE.Offset << " (" << format("%p", Target) << ")"
+          << " Data: " << RE.Data
+          << " Addend: " << RE.Addend
+          << "\n");
+
+    resolveRelocation(Target, Sections[RE.SectionID].LoadAddress + RE.Offset,
+                      Value, RE.Data, RE.Addend);
+}
+
+void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
+                                            uint64_t Value) {
+  for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
+    resolveRelocationEntry(Relocs[i], Value);
+  }
+}
+
+// resolveSymbols - Resolve any relocations to the specified symbols if
+// we know where it lives.
+void RuntimeDyldImpl::resolveSymbols() {
+  StringMap<RelocationList>::iterator it = SymbolRelocations.begin(),
+                                      itEnd = SymbolRelocations.end();
+  for (; it != itEnd; it++) {
+    StringRef Name = it->first();
+    RelocationList &Relocs = it->second;
+    StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name);
+    if (Loc == SymbolTable.end()) {
+      // This is an external symbol, try to get it address from
+      // MemoryManager.
+      uint8_t *Addr = (uint8_t*) MemMgr->getPointerToNamedFunction(Name.data(),
+                                                                   true);
+      DEBUG(dbgs() << "Resolving relocations Name: " << Name
+              << "\t" << format("%p", Addr)
+              << "\n");
+      resolveRelocationList(Relocs, (uintptr_t)Addr);
+    } else {
+      // Change the relocation to be section relative rather than symbol
+      // relative and move it to the resolved relocation list.
+      DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n");
+      for (int i = 0, e = Relocs.size(); i != e; ++i) {
+        RelocationEntry Entry = Relocs[i];
+        Entry.Addend += Loc->second.second;
+        Relocations[Loc->second.first].push_back(Entry);
+      }
+      Relocs.clear();
+    }
+  }
+}
+
+
 //===----------------------------------------------------------------------===//
 // RuntimeDyld class implementation
 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
index e15b200..9351b6c 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp
@@ -25,222 +25,58 @@
 
 namespace llvm {
 
-namespace {
 
-// FIXME: this function should probably not live here...
-//
-// Returns the name and address of an unrelocated symbol in an ELF section
-void getSymbolInfo(symbol_iterator Sym, uint64_t &Addr, StringRef &Name) {
-  //FIXME: error checking here required to catch corrupt ELF objects...
-  error_code Err = Sym->getName(Name);
-
-  uint64_t AddrInSection;
-  Err = Sym->getAddress(AddrInSection);
-
-  SectionRef empty_section;
-  section_iterator Section(empty_section);
-  Err = Sym->getSection(Section);
-
-  StringRef SectionContents;
-  Section->getContents(SectionContents);
-
-  Addr = reinterpret_cast<uint64_t>(SectionContents.data()) + AddrInSection;
-}
-
-}
-
-bool RuntimeDyldELF::loadObject(MemoryBuffer *InputBuffer) {
-  if (!isCompatibleFormat(InputBuffer))
-    return true;
-
-  OwningPtr<ObjectFile> Obj(ObjectFile::createELFObjectFile(InputBuffer));
-
-  Arch = Obj->getArch();
-
-  // Map address in the Object file image to function names
-  IntervalMap<uint64_t, StringRef>::Allocator A;
-  IntervalMap<uint64_t, StringRef> FuncMap(A);
-
-  // This is a bit of a hack.  The ObjectFile we've just loaded reports
-  // section addresses as 0 and doesn't provide access to the section
-  // offset (from which we could calculate the address.  Instead,
-  // we're storing the address when it comes up in the ST_Debug case
-  // below.
-  //
-  StringMap<uint64_t> DebugSymbolMap;
-
-  symbol_iterator SymEnd = Obj->end_symbols();
-  error_code Err;
-  for (symbol_iterator Sym = Obj->begin_symbols();
-       Sym != SymEnd; Sym.increment(Err)) {
-    SymbolRef::Type Type;
-    Sym->getType(Type);
-    if (Type == SymbolRef::ST_Function) {
-      StringRef Name;
-      uint64_t Addr;
-      getSymbolInfo(Sym, Addr, Name);
-
-      uint64_t Size;
-      Err = Sym->getSize(Size);
-
-      uint8_t *Start;
-      uint8_t *End;
-      Start = reinterpret_cast<uint8_t*>(Addr);
-      End   = reinterpret_cast<uint8_t*>(Addr + Size - 1);
-
-      extractFunction(Name, Start, End);
-      FuncMap.insert(Addr, Addr + Size - 1, Name);
-    } else if (Type == SymbolRef::ST_Debug) {
-      // This case helps us find section addresses
-      StringRef Name;
-      uint64_t Addr;
-      getSymbolInfo(Sym, Addr, Name);
-      DebugSymbolMap[Name] = Addr;
-    }
-  }
-
-  // Iterate through the relocations for this object
-  section_iterator SecEnd = Obj->end_sections();
-  for (section_iterator Sec = Obj->begin_sections();
-       Sec != SecEnd; Sec.increment(Err)) {
-    StringRef SecName;
-    uint64_t  SecAddr;
-    Sec->getName(SecName);
-    // Ignore sections that aren't in our map
-    if (DebugSymbolMap.find(SecName) == DebugSymbolMap.end()) {
-      continue;
-    }
-    SecAddr = DebugSymbolMap[SecName];
-    relocation_iterator RelEnd = Sec->end_relocations();
-    for (relocation_iterator Rel = Sec->begin_relocations();
-         Rel != RelEnd; Rel.increment(Err)) {
-      uint64_t RelOffset;
-      uint64_t RelType;
-      int64_t RelAddend;
-      SymbolRef RelSym;
-      StringRef SymName;
-      uint64_t SymAddr;
-      uint64_t SymOffset;
-
-      Rel->getAddress(RelOffset);
-      Rel->getType(RelType);
-      Rel->getAdditionalInfo(RelAddend);
-      Rel->getSymbol(RelSym);
-      RelSym.getName(SymName);
-      RelSym.getAddress(SymAddr);
-      RelSym.getFileOffset(SymOffset);
-
-      // If this relocation is inside a function, we want to store the
-      // function name and a function-relative offset
-      IntervalMap<uint64_t, StringRef>::iterator ContainingFunc
-        = FuncMap.find(SecAddr + RelOffset);
-      if (ContainingFunc.valid()) {
-        // Re-base the relocation to make it relative to the target function
-        RelOffset = (SecAddr + RelOffset) - ContainingFunc.start();
-        Relocations[SymName].push_back(RelocationEntry(ContainingFunc.value(),
-                                                       RelOffset,
-                                                       RelType,
-                                                       RelAddend,
-                                                       true));
-      } else {
-        Relocations[SymName].push_back(RelocationEntry(SecName,
-                                                       RelOffset,
-                                                       RelType,
-                                                       RelAddend,
-                                                       false));
-      }
-    }
-  }
-  return false;
-}
-
-void RuntimeDyldELF::resolveRelocations() {
-  // FIXME: deprecated. should be changed to use the by-section
-  // allocation and relocation scheme.
-
-  // Just iterate over the symbols in our symbol table and assign their
-  // addresses.
-  StringMap<SymbolLoc>::iterator i = SymbolTable.begin();
-  StringMap<SymbolLoc>::iterator e = SymbolTable.end();
-  for (;i != e; ++i) {
-    assert (i->getValue().second == 0 && "non-zero offset in by-function sym!");
-    reassignSymbolAddress(i->getKey(),
-                          (uint8_t*)Sections[i->getValue().first].base());
-  }
-}
-
-void RuntimeDyldELF::resolveX86_64Relocation(StringRef Name,
-                                             uint8_t *Addr,
-                                             const RelocationEntry &RE) {
-  uint8_t *TargetAddr;
-  if (RE.IsFunctionRelative) {
-    StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(RE.Target);
-    assert(Loc != SymbolTable.end() && "Function for relocation not found");
-    TargetAddr =
-      reinterpret_cast<uint8_t*>(Sections[Loc->second.first].base()) +
-      Loc->second.second + RE.Offset;
-  } else {
-    // FIXME: Get the address of the target section and add that to RE.Offset
-    llvm_unreachable("Non-function relocation not implemented yet!");
-  }
-
-  switch (RE.Type) {
-  default: llvm_unreachable("Relocation type not implemented yet!");
+void RuntimeDyldELF::resolveX86_64Relocation(uint8_t *LocalAddress,
+                                             uint64_t FinalAddress,
+                                             uint64_t Value,
+                                             uint32_t Type,
+                                             int64_t Addend) {
+  switch (Type) {
+  default:
+    llvm_unreachable("Relocation type not implemented yet!");
+  break;
   case ELF::R_X86_64_64: {
-    uint8_t **Target = reinterpret_cast<uint8_t**>(TargetAddr);
-    *Target = Addr + RE.Addend;
+    uint64_t *Target = (uint64_t*)(LocalAddress);
+    *Target = Value + Addend;
     break;
   }
   case ELF::R_X86_64_32:
   case ELF::R_X86_64_32S: {
-    uint64_t Value = reinterpret_cast<uint64_t>(Addr) + RE.Addend;
+    Value += Addend;
     // FIXME: Handle the possibility of this assertion failing
-    assert((RE.Type == ELF::R_X86_64_32 && !(Value & 0xFFFFFFFF00000000ULL)) ||
-           (RE.Type == ELF::R_X86_64_32S &&
+    assert((Type == ELF::R_X86_64_32 && !(Value & 0xFFFFFFFF00000000ULL)) ||
+           (Type == ELF::R_X86_64_32S &&
             (Value & 0xFFFFFFFF00000000ULL) == 0xFFFFFFFF00000000ULL));
     uint32_t TruncatedAddr = (Value & 0xFFFFFFFF);
-    uint32_t *Target = reinterpret_cast<uint32_t*>(TargetAddr);
+    uint32_t *Target = reinterpret_cast<uint32_t*>(LocalAddress);
     *Target = TruncatedAddr;
     break;
   }
   case ELF::R_X86_64_PC32: {
-    uint32_t *Placeholder = reinterpret_cast<uint32_t*>(TargetAddr);
-    uint64_t RealOffset = *Placeholder +
-                           reinterpret_cast<uint64_t>(Addr) +
-                           RE.Addend - reinterpret_cast<uint64_t>(TargetAddr);
-    assert((RealOffset & 0xFFFFFFFF) == RealOffset);
-    uint32_t TruncOffset = (RealOffset & 0xFFFFFFFF);
+    uint32_t *Placeholder = reinterpret_cast<uint32_t*>(LocalAddress);
+    int64_t RealOffset = *Placeholder + Value + Addend - FinalAddress;
+    assert(RealOffset <= 214783647 && RealOffset >= -214783648);
+    int32_t TruncOffset = (RealOffset & 0xFFFFFFFF);
     *Placeholder = TruncOffset;
     break;
   }
   }
 }
 
-void RuntimeDyldELF::resolveX86Relocation(StringRef Name,
-                                          uint8_t *Addr,
-                                          const RelocationEntry &RE) {
-  uint8_t *TargetAddr;
-  if (RE.IsFunctionRelative) {
-    StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(RE.Target);
-    assert(Loc != SymbolTable.end() && "Function for relocation not found");
-    TargetAddr =
-      reinterpret_cast<uint8_t*>(Sections[Loc->second.first].base()) +
-      Loc->second.second + RE.Offset;
-  } else {
-    // FIXME: Get the address of the target section and add that to RE.Offset
-    llvm_unreachable("Non-function relocation not implemented yet!");
-  }
-
-  switch (RE.Type) {
+void RuntimeDyldELF::resolveX86Relocation(uint8_t *LocalAddress,
+                                          uint32_t FinalAddress,
+                                          uint32_t Value,
+                                          uint32_t Type,
+                                          int32_t Addend) {
+  switch (Type) {
   case ELF::R_386_32: {
-    uint8_t **Target = reinterpret_cast<uint8_t**>(TargetAddr);
-    *Target = Addr + RE.Addend;
+    uint32_t *Target = (uint32_t*)(LocalAddress);
+    *Target = Value + Addend;
     break;
   }
   case ELF::R_386_PC32: {
-    uint32_t *Placeholder = reinterpret_cast<uint32_t*>(TargetAddr);
-    uint32_t RealOffset = *Placeholder + reinterpret_cast<uintptr_t>(Addr) +
-                           RE.Addend - reinterpret_cast<uintptr_t>(TargetAddr);
+    uint32_t *Placeholder = reinterpret_cast<uint32_t*>(LocalAddress);
+    uint32_t RealOffset = *Placeholder + Value + Addend - FinalAddress;
     *Placeholder = RealOffset;
     break;
     }
@@ -248,57 +84,173 @@
       // There are other relocation types, but it appears these are the
       //  only ones currently used by the LLVM ELF object writer
       llvm_unreachable("Relocation type not implemented yet!");
+      break;
   }
 }
 
-void RuntimeDyldELF::resolveArmRelocation(StringRef Name,
-                                          uint8_t *Addr,
-                                          const RelocationEntry &RE) {
+void RuntimeDyldELF::resolveARMRelocation(uint8_t *LocalAddress,
+                                          uint32_t FinalAddress,
+                                          uint32_t Value,
+                                          uint32_t Type,
+                                          int32_t Addend) {
+  // TODO: Add Thumb relocations.
+  uint32_t* TargetPtr = (uint32_t*)LocalAddress;
+  Value += Addend;
+
+  DEBUG(dbgs() << "resolveARMRelocation, LocalAddress: " << LocalAddress
+               << " FinalAddress: " << format("%p",FinalAddress)
+               << " Value: " << format("%x",Value)
+               << " Type: " << format("%x",Type)
+               << " Addend: " << format("%x",Addend)
+               << "\n");
+
+  switch(Type) {
+  default:
+    llvm_unreachable("Not implemented relocation type!");
+
+  // Just write 32bit value to relocation address
+  case ELF::R_ARM_ABS32 :
+    *TargetPtr = Value;
+    break;
+
+  // Write first 16 bit of 32 bit value to the mov instruction.
+  // Last 4 bit should be shifted.
+  case ELF::R_ARM_MOVW_ABS_NC :
+    Value = Value & 0xFFFF;
+    *TargetPtr |= Value & 0xFFF;
+    *TargetPtr |= ((Value >> 12) & 0xF) << 16;
+    break;
+
+  // Write last 16 bit of 32 bit value to the mov instruction.
+  // Last 4 bit should be shifted.
+  case ELF::R_ARM_MOVT_ABS :
+    Value = (Value >> 16) & 0xFFFF;
+    *TargetPtr |= Value & 0xFFF;
+    *TargetPtr |= ((Value >> 12) & 0xF) << 16;
+    break;
+
+  // Write 24 bit relative value to the branch instruction.
+  case ELF::R_ARM_PC24 :    // Fall through.
+  case ELF::R_ARM_CALL :    // Fall through.
+  case ELF::R_ARM_JUMP24 :
+    int32_t RelValue = static_cast<int32_t>(Value - FinalAddress - 8);
+    RelValue = (RelValue & 0x03FFFFFC) >> 2;
+    *TargetPtr &= 0xFF000000;
+    *TargetPtr |= RelValue;
+    break;
+  }
 }
 
-void RuntimeDyldELF::resolveRelocation(StringRef Name,
-                                       uint8_t *Addr,
-                                       const RelocationEntry &RE) {
+void RuntimeDyldELF::resolveRelocation(uint8_t *LocalAddress,
+                                       uint64_t FinalAddress,
+                                       uint64_t Value,
+                                       uint32_t Type,
+                                       int64_t Addend) {
   switch (Arch) {
   case Triple::x86_64:
-    resolveX86_64Relocation(Name, Addr, RE);
+    resolveX86_64Relocation(LocalAddress, FinalAddress, Value, Type, Addend);
     break;
   case Triple::x86:
-    resolveX86Relocation(Name, Addr, RE);
+    resolveX86Relocation(LocalAddress, (uint32_t)(FinalAddress & 0xffffffffL),
+                         (uint32_t)(Value & 0xffffffffL), Type,
+                         (uint32_t)(Addend & 0xffffffffL));
     break;
-  case Triple::arm:
-    resolveArmRelocation(Name, Addr, RE);
+  case Triple::arm:    // Fall through.
+  case Triple::thumb:
+    resolveARMRelocation(LocalAddress, (uint32_t)(FinalAddress & 0xffffffffL),
+                         (uint32_t)(Value & 0xffffffffL), Type,
+                         (uint32_t)(Addend & 0xffffffffL));
     break;
   default: llvm_unreachable("Unsupported CPU type!");
   }
 }
 
-void RuntimeDyldELF::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
-  // FIXME: deprecated. switch to reassignSectionAddress() instead.
-  //
-  // Actually moving the symbol address requires by-section mapping.
-  assert(Sections[SymbolTable.lookup(Name).first].base() == (void*)Addr &&
-         "Unable to relocate section in by-function JIT allocation model!");
+void RuntimeDyldELF::
+processRelocationRef(const ObjRelocationInfo &Rel, const ObjectFile &Obj,
+                     ObjSectionToIDMap &ObjSectionToID,
+                     LocalSymbolMap &Symbols, StubMap &Stubs) {
 
-  RelocationList &Relocs = Relocations[Name];
-  for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
-    RelocationEntry &RE = Relocs[i];
-    resolveRelocation(Name, Addr, RE);
+  uint32_t RelType = (uint32_t)(Rel.Type & 0xffffffffL);
+  intptr_t Addend = (intptr_t)Rel.AdditionalInfo;
+  RelocationValueRef Value;
+  StringRef TargetName;
+  const SymbolRef &Symbol = Rel.Symbol;
+  Symbol.getName(TargetName);
+  DEBUG(dbgs() << "\t\tRelType: " << RelType
+               << " Addend: " << Addend
+               << " TargetName: " << TargetName
+               << "\n");
+  // First look the symbol in object file symbols.
+  LocalSymbolMap::iterator it = Symbols.find(TargetName.data());
+  if (it != Symbols.end()) {
+    Value.SectionID = it->second.first;
+    Value.Addend = it->second.second;
+  } else {
+    // Second look the symbol in global symbol table.
+    StringMap<SymbolLoc>::iterator itS = SymbolTable.find(TargetName.data());
+    if (itS != SymbolTable.end()) {
+      Value.SectionID = itS->second.first;
+      Value.Addend = itS->second.second;
+    } else {
+      SymbolRef::Type SymType;
+      Symbol.getType(SymType);
+      switch (SymType) {
+        case SymbolRef::ST_Debug: {
+          // TODO: Now ELF SymbolRef::ST_Debug = STT_SECTION, it's not obviously
+          // and can be changed by another developers. Maybe best way is add
+          // a new symbol type ST_Section to SymbolRef and use it.
+          section_iterator sIt = Obj.end_sections();
+          Symbol.getSection(sIt);
+          if (sIt == Obj.end_sections())
+            llvm_unreachable("Symbol section not found, bad object file format!");
+          DEBUG(dbgs() << "\t\tThis is section symbol\n");
+          Value.SectionID = findOrEmitSection((*sIt), true, ObjSectionToID);
+          Value.Addend = Addend;
+          break;
+        }
+        case SymbolRef::ST_Unknown: {
+          Value.SymbolName = TargetName.data();
+          Value.Addend = Addend;
+          break;
+        }
+        default:
+          llvm_unreachable("Unresolved symbol type!");
+          break;
+      }
+    }
   }
-}
+  DEBUG(dbgs() << "\t\tRel.SectionID: " << Rel.SectionID
+               << " Rel.Offset: " << Rel.Offset
+               << "\n");
+  if (Arch == Triple::arm &&
+      (RelType == ELF::R_ARM_PC24 ||
+       RelType == ELF::R_ARM_CALL ||
+       RelType == ELF::R_ARM_JUMP24)) {
+    // This is an ARM branch relocation, need to use a stub function.
+    DEBUG(dbgs() << "\t\tThis is an ARM branch relocation.");
+    SectionEntry &Section = Sections[Rel.SectionID];
+    uint8_t *Target = Section.Address + Rel.Offset;
 
-// Assign an address to a symbol name and resolve all the relocations
-// associated with it.
-void RuntimeDyldELF::reassignSectionAddress(unsigned SectionID, uint64_t Addr) {
-  // The address to use for relocation resolution is not
-  // the address of the local section buffer. We must be doing
-  // a remote execution environment of some sort. Re-apply any
-  // relocations referencing this section with the given address.
-  //
-  // Addr is a uint64_t because we can't assume the pointer width
-  // of the target is the same as that of the host. Just use a generic
-  // "big enough" type.
-  assert(0);
+    //  Look up for existing stub.
+    StubMap::const_iterator stubIt = Stubs.find(Value);
+    if (stubIt != Stubs.end()) {
+      resolveRelocation(Target, Section.LoadAddress, (uint64_t)Section.Address +
+                        stubIt->second, RelType, 0);
+      DEBUG(dbgs() << " Stub function found\n");
+    } else {
+      // Create a new stub function.
+      DEBUG(dbgs() << " Create a new stub function\n");
+      Stubs[Value] = Section.StubOffset;
+      uint8_t *StubTargetAddr = createStubFunction(Section.Address +
+                                                   Section.StubOffset);
+      AddRelocation(Value, Rel.SectionID,
+                    StubTargetAddr - Section.Address, ELF::R_ARM_ABS32);
+      resolveRelocation(Target, Section.LoadAddress, (uint64_t)Section.Address +
+                        Section.StubOffset, RelType, 0);
+      Section.StubOffset += getMaxStubSize();
+    }
+  } else
+    AddRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
 }
 
 bool RuntimeDyldELF::isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
index e0f7d54..36566da 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
@@ -21,158 +21,42 @@
 
 namespace llvm {
 class RuntimeDyldELF : public RuntimeDyldImpl {
-    // For each symbol, keep a list of relocations based on it. Anytime
-    // its address is reassigned (the JIT re-compiled the function, e.g.),
-    // the relocations get re-resolved.
-    struct RelocationEntry {
-      // Function or section this relocation is contained in.
-      std::string Target;
-      // Offset into the target function or section for the relocation.
-      uint32_t    Offset;
-      // Relocation type
-      uint32_t    Type;
-      // Addend encoded in the instruction itself, if any.
-      int32_t     Addend;
-      // Has the relocation been recalcuated as an offset within a function?
-      bool        IsFunctionRelative;
-      // Has this relocation been resolved previously?
-      bool        isResolved;
+protected:
+  void resolveX86_64Relocation(uint8_t *LocalAddress,
+                               uint64_t FinalAddress,
+                               uint64_t Value,
+                               uint32_t Type,
+                               int64_t Addend);
 
-      RelocationEntry(StringRef t,
-                      uint32_t offset,
-                      uint32_t type,
-                      int32_t addend,
-                      bool isFunctionRelative)
-        : Target(t)
-        , Offset(offset)
-        , Type(type)
-        , Addend(addend)
-        , IsFunctionRelative(isFunctionRelative)
-        , isResolved(false) { }
-    };
-    typedef SmallVector<RelocationEntry, 4> RelocationList;
-    StringMap<RelocationList> Relocations;
-    unsigned Arch;
+  void resolveX86Relocation(uint8_t *LocalAddress,
+                            uint32_t FinalAddress,
+                            uint32_t Value,
+                            uint32_t Type,
+                            int32_t Addend);
 
-    void resolveRelocations();
+  void resolveARMRelocation(uint8_t *LocalAddress,
+                            uint32_t FinalAddress,
+                            uint32_t Value,
+                            uint32_t Type,
+                            int32_t Addend);
 
-    void resolveX86_64Relocation(StringRef Name,
-                                 uint8_t *Addr,
-                                 const RelocationEntry &RE);
+  virtual void resolveRelocation(uint8_t *LocalAddress,
+                                 uint64_t FinalAddress,
+                                 uint64_t Value,
+                                 uint32_t Type,
+                                 int64_t Addend);
 
-    void resolveX86Relocation(StringRef Name,
-                              uint8_t *Addr,
-                              const RelocationEntry &RE);
-
-    void resolveArmRelocation(StringRef Name,
-                              uint8_t *Addr,
-                              const RelocationEntry &RE);
-
-    void resolveRelocation(StringRef Name,
-                           uint8_t *Addr,
-                           const RelocationEntry &RE);
+  virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+                                    const ObjectFile &Obj,
+                                    ObjSectionToIDMap &ObjSectionToID,
+                                    LocalSymbolMap &Symbols, StubMap &Stubs);
 
 public:
   RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
 
-  bool loadObject(MemoryBuffer *InputBuffer);
-
-  void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
-  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
-
   bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
 };
 
 } // end namespace llvm
 
-#endif 
-
-//===-- RuntimeDyldELF.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-===//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// ELF support for MC-JIT runtime dynamic linker.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_RUNTIME_DYLD_ELF_H
-#define LLVM_RUNTIME_DYLD_ELF_H
-
-#include "RuntimeDyldImpl.h"
-
-using namespace llvm;
-
-
-namespace llvm {
-class RuntimeDyldELF : public RuntimeDyldImpl {
-    // For each symbol, keep a list of relocations based on it. Anytime
-    // its address is reassigned (the JIT re-compiled the function, e.g.),
-    // the relocations get re-resolved.
-    struct RelocationEntry {
-      // Function or section this relocation is contained in.
-      std::string Target;
-      // Offset into the target function or section for the relocation.
-      uint32_t    Offset;
-      // Relocation type
-      uint32_t    Type;
-      // Addend encoded in the instruction itself, if any.
-      int32_t     Addend;
-      // Has the relocation been recalcuated as an offset within a function?
-      bool        IsFunctionRelative;
-      // Has this relocation been resolved previously?
-      bool        isResolved;
-
-      RelocationEntry(StringRef t,
-                      uint32_t offset,
-                      uint32_t type,
-                      int32_t addend,
-                      bool isFunctionRelative)
-        : Target(t)
-        , Offset(offset)
-        , Type(type)
-        , Addend(addend)
-        , IsFunctionRelative(isFunctionRelative)
-        , isResolved(false) { }
-    };
-    typedef SmallVector<RelocationEntry, 4> RelocationList;
-    StringMap<RelocationList> Relocations;
-    unsigned Arch;
-
-    void resolveRelocations();
-
-    void resolveX86_64Relocation(StringRef Name,
-                                 uint8_t *Addr,
-                                 const RelocationEntry &RE);
-
-    void resolveX86Relocation(StringRef Name,
-                              uint8_t *Addr,
-                              const RelocationEntry &RE);
-
-    void resolveArmRelocation(StringRef Name,
-                              uint8_t *Addr,
-                              const RelocationEntry &RE);
-
-    void resolveRelocation(StringRef Name,
-                           uint8_t *Addr,
-                           const RelocationEntry &RE);
-
-public:
-  RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
-
-  bool loadObject(MemoryBuffer *InputBuffer);
-
-  void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
-  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
-
-  bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
-};
-
-} // end namespace llvm
-
-#endif 
-
+#endif
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 28e99be..d6430a9 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -15,45 +15,125 @@
 #define LLVM_RUNTIME_DYLD_IMPL_H
 
 #include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/Object/ObjectFile.h"
 #include "llvm/ADT/DenseMap.h"
 #include "llvm/ADT/StringMap.h"
 #include "llvm/ADT/Twine.h"
 #include "llvm/ADT/SmallVector.h"
-#include "llvm/ExecutionEngine/ExecutionEngine.h"
 #include "llvm/Support/Memory.h"
 #include "llvm/Support/MemoryBuffer.h"
 #include "llvm/Support/system_error.h"
 #include "llvm/Support/raw_ostream.h"
 #include "llvm/Support/Debug.h"
 #include "llvm/Support/ErrorHandling.h"
+#include "llvm/ADT/Triple.h"
+#include <map>
+#include "llvm/Support/Format.h"
 
 using namespace llvm;
+using namespace llvm::object;
 
 namespace llvm {
+
+class SectionEntry {
+public:
+  uint8_t* Address;
+  size_t Size;
+  uint64_t LoadAddress;   // For each section, the address it will be
+                          // considered to live at for relocations. The same
+                          // as the pointer to the above memory block for
+                          // hosted JITs.
+  uintptr_t StubOffset;   // It's used for architecturies with stub
+                          // functions for far relocations like ARM.
+  uintptr_t ObjAddress;   // Section address in object file. It's use for
+                          // calculate MachO relocation addend
+  SectionEntry(uint8_t* address, size_t size, uintptr_t stubOffset,
+               uintptr_t objAddress)
+    : Address(address), Size(size), LoadAddress((uintptr_t)address),
+      StubOffset(stubOffset), ObjAddress(objAddress) {}
+};
+
+class RelocationEntry {
+public:
+  unsigned    SectionID;  // Section the relocation is contained in.
+  uintptr_t   Offset;     // Offset into the section for the relocation.
+  uint32_t    Data;       // Relocatino data. Including type of relocation
+                          // and another flags and parameners from
+  intptr_t    Addend;     // Addend encoded in the instruction itself, if any,
+                          // plus the offset into the source section for
+                          // the symbol once the relocation is resolvable.
+  RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
+    : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
+};
+
+// Raw relocation data from object file
+class ObjRelocationInfo {
+public:
+  unsigned  SectionID;
+  uint64_t  Offset;
+  SymbolRef Symbol;
+  uint64_t  Type;
+  int64_t   AdditionalInfo;
+};
+
+class RelocationValueRef {
+public:
+  unsigned  SectionID;
+  intptr_t  Addend;
+  const char *SymbolName;
+  RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
+
+  inline bool operator==(const RelocationValueRef &Other) const {
+    return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
+  }
+  inline bool operator <(const RelocationValueRef &Other) const {
+    return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
+  }
+};
+
 class RuntimeDyldImpl {
 protected:
-  unsigned CPUType;
-  unsigned CPUSubtype;
-
   // The MemoryManager to load objects into.
   RTDyldMemoryManager *MemMgr;
 
-  // For each section, we have a MemoryBlock of it's data.
-  // Indexed by SectionID.
-  SmallVector<sys::MemoryBlock, 32> Sections;
-  // For each section, the address it will be considered to live at for
-  // relocations. The same as the pointer to the above memory block for hosted
-  // JITs. Indexed by SectionID.
-  SmallVector<uint64_t, 32> SectionLoadAddress;
+  // A list of emmitted sections.
+  typedef SmallVector<SectionEntry, 64> SectionList;
+  SectionList Sections;
 
-  // Keep a map of starting local address to the SectionID which references it.
-  // Lookup function for when we assign virtual addresses.
-  DenseMap<void *, unsigned> SectionLocalMemToID;
+  // Keep a map of sections from object file to the SectionID which
+  // references it.
+  typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
 
   // Master symbol table. As modules are loaded and external symbols are
   // resolved, their addresses are stored here as a SectionID/Offset pair.
-  typedef std::pair<unsigned, uint64_t> SymbolLoc;
+  typedef std::pair<unsigned, uintptr_t> SymbolLoc;
   StringMap<SymbolLoc> SymbolTable;
+  typedef DenseMap<const char*, SymbolLoc> LocalSymbolMap;
+
+  // For each symbol, keep a list of relocations based on it. Anytime
+  // its address is reassigned (the JIT re-compiled the function, e.g.),
+  // the relocations get re-resolved.
+  // The symbol (or section) the relocation is sourced from is the Key
+  // in the relocation list where it's stored.
+  typedef SmallVector<RelocationEntry, 64> RelocationList;
+  // Relocations to sections already loaded. Indexed by SectionID which is the
+  // source of the address. The target where the address will be writen is
+  // SectionID/Offset in the relocation itself.
+  DenseMap<unsigned, RelocationList> Relocations;
+  // Relocations to external symbols that are not yet resolved.
+  // Indexed by symbol name.
+  StringMap<RelocationList> SymbolRelocations;
+
+  typedef std::map<RelocationValueRef, uintptr_t> StubMap;
+
+  Triple::ArchType Arch;
+
+  inline unsigned getMaxStubSize() {
+    if (Arch == Triple::arm || Arch == Triple::thumb)
+      return 8; // 32-bit instruction and 32-bit address
+    else
+      return 0;
+  }
 
   bool HasError;
   std::string ErrorStr;
@@ -66,17 +146,62 @@
   }
 
   uint8_t *getSectionAddress(unsigned SectionID) {
-    return (uint8_t*)Sections[SectionID].base();
+    return (uint8_t*)Sections[SectionID].Address;
   }
-  void extractFunction(StringRef Name, uint8_t *StartAddress,
-                       uint8_t *EndAddress);
 
+  /// \brief Emits section data from the object file to the MemoryManager.
+  /// \param IsCode if it's true then allocateCodeSection() will be
+  ///        used for emmits, else allocateDataSection() will be used.
+  /// \return SectionID.
+  unsigned emitSection(const SectionRef &Section, bool IsCode);
+
+  /// \brief Find Section in LocalSections. If the secton is not found - emit
+  ///        it and store in LocalSections.
+  /// \param IsCode if it's true then allocateCodeSection() will be
+  ///        used for emmits, else allocateDataSection() will be used.
+  /// \return SectionID.
+  unsigned findOrEmitSection(const SectionRef &Section, bool IsCode,
+                             ObjSectionToIDMap &LocalSections);
+
+  /// \brief If Value.SymbolName is NULL then store relocation to the
+  ///        Relocations, else store it in the SymbolRelocations.
+  void AddRelocation(const RelocationValueRef &Value, unsigned SectionID,
+                     uintptr_t Offset, uint32_t RelType);
+
+  /// \brief Emits long jump instruction to Addr.
+  /// \return Pointer to the memory area for emitting target address.
+  uint8_t* createStubFunction(uint8_t *Addr);
+
+  /// \brief Resolves relocations from Relocs list with address from Value.
+  void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
+  void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
+
+  /// \brief A object file specific relocation resolver
+  /// \param Address Address to apply the relocation action
+  /// \param Value Target symbol address to apply the relocation action
+  /// \param Type object file specific relocation type
+  /// \param Addend A constant addend used to compute the value to be stored
+  ///        into the relocatable field
+  virtual void resolveRelocation(uint8_t *LocalAddress,
+                                 uint64_t FinalAddress,
+                                 uint64_t Value,
+                                 uint32_t Type,
+                                 int64_t Addend) = 0;
+
+  /// \brief Parses the object file relocation and store it to Relocations
+  ///        or SymbolRelocations. Its depend from object file type.
+  virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+                                    const ObjectFile &Obj,
+                                    ObjSectionToIDMap &ObjSectionToID,
+                                    LocalSymbolMap &Symbols, StubMap &Stubs) = 0;
+
+  void resolveSymbols();
 public:
   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
 
   virtual ~RuntimeDyldImpl();
 
-  virtual bool loadObject(MemoryBuffer *InputBuffer) = 0;
+  bool loadObject(const MemoryBuffer *InputBuffer);
 
   void *getSymbolAddress(StringRef Name) {
     // FIXME: Just look up as a function for now. Overly simple of course.
@@ -87,9 +212,9 @@
     return getSectionAddress(Loc.first) + Loc.second;
   }
 
-  virtual void resolveRelocations();
+  void resolveRelocations();
 
-  virtual void reassignSectionAddress(unsigned SectionID, uint64_t Addr) = 0;
+  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
 
   void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress);
 
@@ -103,6 +228,7 @@
   StringRef getErrorString() { return ErrorStr; }
 
   virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
+
 };
 
 } // end namespace llvm
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
index 0b72b56..24437e0 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
@@ -21,33 +21,47 @@
 
 namespace llvm {
 
-bool RuntimeDyldMachO::
-resolveRelocation(uint8_t *LocalAddress,
-                  uint64_t FinalAddress,
-                  uint64_t Value,
-                  bool isPCRel,
-                  unsigned Type,
-                  unsigned Size,
-                  int64_t Addend) {
+void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress,
+                                         uint64_t FinalAddress,
+                                         uint64_t Value,
+                                         uint32_t Type,
+                                         int64_t Addend) {
+  bool isPCRel = (Type >> 24) & 1;
+  unsigned MachoType = (Type >> 28) & 0xf;
+  unsigned Size = 1 << ((Type >> 25) & 3);
+
+  DEBUG(dbgs() << "resolveRelocation LocalAddress: " << format("%p", LocalAddress)
+        << " FinalAddress: " << format("%p", FinalAddress)
+        << " Value: " << format("%p", Value)
+        << " Addend: " << Addend
+        << " isPCRel: " << isPCRel
+        << " MachoType: " << MachoType
+        << " Size: " << Size
+        << "\n");
+
   // This just dispatches to the proper target specific routine.
-  switch (CPUType) {
+  switch (Arch) {
   default: llvm_unreachable("Unsupported CPU type!");
-  case mach::CTM_x86_64:
-    return resolveX86_64Relocation(LocalAddress,
-                                   FinalAddress,
-                                   (uintptr_t)Value,
-                                   isPCRel,
-                                   Type,
-                                   Size,
-                                   Addend);
-  case mach::CTM_ARM:
-    return resolveARMRelocation(LocalAddress,
-                                FinalAddress,
-                                (uintptr_t)Value,
-                                isPCRel,
-                                Type,
-                                Size,
-                                Addend);
+  case Triple::x86_64: // Fall through.
+  case Triple::x86:
+    resolveX86_64Relocation(LocalAddress,
+                            FinalAddress,
+                            (uintptr_t)Value,
+                            isPCRel,
+                            MachoType,
+                            Size,
+                            Addend);
+    break;
+  case Triple::arm:    // Fall through.
+  case Triple::thumb:
+    resolveARMRelocation(LocalAddress,
+                         FinalAddress,
+                         (uintptr_t)Value,
+                         isPCRel,
+                         MachoType,
+                         Size,
+                         Addend);
+    break;
   }
 }
 
@@ -153,503 +167,83 @@
   return false;
 }
 
-bool RuntimeDyldMachO::
-loadSegment32(const MachOObject *Obj,
-              const MachOObject::LoadCommandInfo *SegmentLCI,
-              const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
-  // FIXME: This should really be combined w/ loadSegment64. Templatized
-  // function on the 32/64 datatypes maybe?
-  InMemoryStruct<macho::SegmentLoadCommand> SegmentLC;
-  Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC);
-  if (!SegmentLC)
-    return Error("unable to load segment load command");
+void RuntimeDyldMachO::
+processRelocationRef(const ObjRelocationInfo &Rel, const ObjectFile &Obj,
+                     ObjSectionToIDMap &ObjSectionToID,
+                     LocalSymbolMap &Symbols, StubMap &Stubs) {
 
+  uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL);
+  RelocationValueRef Value;
+  SectionEntry &Section = Sections[Rel.SectionID];
+  uint8_t *Target = Section.Address + Rel.Offset;
 
-  SmallVector<unsigned, 16> SectionMap;
-  for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
-    InMemoryStruct<macho::Section> Sect;
-    Obj->ReadSection(*SegmentLCI, SectNum, Sect);
-    if (!Sect)
-      return Error("unable to load section: '" + Twine(SectNum) + "'");
-
-    // Allocate memory via the MM for the section.
-    uint8_t *Buffer;
-    uint32_t SectionID = Sections.size();
-    if (Sect->Flags == 0x80000400)
-      Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID);
-    else
-      Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID);
-
-    DEBUG(dbgs() << "Loading "
-                 << ((Sect->Flags == 0x80000400) ? "text" : "data")
-                 << " (ID #" << SectionID << ")"
-                 << " '" << Sect->SegmentName << ","
-                 << Sect->Name << "' of size " << Sect->Size
-                 << " to address " << Buffer << ".\n");
-
-    // Copy the payload from the object file into the allocated buffer.
-    uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset,
-                                           SegmentLC->FileSize).data();
-    memcpy(Buffer, Base + Sect->Address, Sect->Size);
-
-    // Remember what got allocated for this SectionID.
-    Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
-    SectionLocalMemToID[Buffer] = SectionID;
-
-    // By default, the load address of a section is its memory buffer.
-    SectionLoadAddress.push_back((uint64_t)Buffer);
-
-    // Keep a map of object file section numbers to corresponding SectionIDs
-    // while processing the file.
-    SectionMap.push_back(SectionID);
-  }
-
-  // Process the symbol table.
-  SmallVector<StringRef, 64> SymbolNames;
-  processSymbols32(Obj, SectionMap, SymbolNames, SymtabLC);
-
-  // Process the relocations for each section we're loading.
-  Relocations.grow(Relocations.size() + SegmentLC->NumSections);
-  Referrers.grow(Referrers.size() + SegmentLC->NumSections);
-  for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
-    InMemoryStruct<macho::Section> Sect;
-    Obj->ReadSection(*SegmentLCI, SectNum, Sect);
-    if (!Sect)
-      return Error("unable to load section: '" + Twine(SectNum) + "'");
-    for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
-      InMemoryStruct<macho::RelocationEntry> RE;
-      Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
-      if (RE->Word0 & macho::RF_Scattered)
-        return Error("NOT YET IMPLEMENTED: scattered relocations.");
-      // Word0 of the relocation is the offset into the section where the
-      // relocation should be applied. We need to translate that into an
-      // offset into a function since that's our atom.
-      uint32_t Offset = RE->Word0;
-      bool isExtern = (RE->Word1 >> 27) & 1;
-
-      // FIXME: Get the relocation addend from the target address.
-      // FIXME: VERY imporant for internal relocations.
-
-      // Figure out the source symbol of the relocation. If isExtern is true,
-      // this relocation references the symbol table, otherwise it references
-      // a section in the same object, numbered from 1 through NumSections
-      // (SectionBases is [0, NumSections-1]).
-      uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
-      if (!isExtern) {
-        assert(SourceNum > 0 && "Invalid relocation section number!");
-        unsigned SectionID = SectionMap[SourceNum - 1];
-        unsigned TargetID = SectionMap[SectNum];
-        DEBUG(dbgs() << "Internal relocation at Section #"
-                     << TargetID << " + " << Offset
-                     << " from Section #"
-                     << SectionID << " (Word1: "
-                     << format("0x%x", RE->Word1) << ")\n");
-
-        // Store the relocation information. It will get resolved when
-        // the section addresses are assigned.
-        uint32_t RelocationIndex = Relocations[SectionID].size();
-        Relocations[SectionID].push_back(RelocationEntry(TargetID,
-                                                         Offset,
-                                                         RE->Word1,
-                                                         0 /*Addend*/));
-        Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
-      } else {
-        StringRef SourceName = SymbolNames[SourceNum];
-
-        // Now store the relocation information. Associate it with the source
-        // symbol. Just add it to the unresolved list and let the general
-        // path post-load resolve it if we know where the symbol is.
-        UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
-                                                                    Offset,
-                                                                    RE->Word1,
-                                                                 0 /*Addend*/));
-        DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
-              << " from '" << SourceName << "(Word1: "
-              << format("0x%x", RE->Word1) << ")\n");
-      }
+  bool isExtern = (RelType >> 27) & 1;
+  if (isExtern) {
+    StringRef TargetName;
+    const SymbolRef &Symbol = Rel.Symbol;
+    Symbol.getName(TargetName);
+    // First look the symbol in object file symbols.
+    LocalSymbolMap::iterator it = Symbols.find(TargetName.data());
+    if (it != Symbols.end()) {
+      Value.SectionID = it->second.first;
+      Value.Addend = it->second.second;
+    } else {
+      // Second look the symbol in global symbol table.
+      StringMap<SymbolLoc>::iterator itS = SymbolTable.find(TargetName.data());
+      if (itS != SymbolTable.end()) {
+        Value.SectionID = itS->second.first;
+        Value.Addend = itS->second.second;
+      } else
+        Value.SymbolName = TargetName.data();
     }
-  }
-
-  // Resolve the addresses of any symbols that were defined in this segment.
-  for (int i = 0, e = SymbolNames.size(); i != e; ++i)
-    resolveSymbol(SymbolNames[i]);
-
-  return false;
-}
-
-
-bool RuntimeDyldMachO::
-loadSegment64(const MachOObject *Obj,
-              const MachOObject::LoadCommandInfo *SegmentLCI,
-              const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
-  InMemoryStruct<macho::Segment64LoadCommand> Segment64LC;
-  Obj->ReadSegment64LoadCommand(*SegmentLCI, Segment64LC);
-  if (!Segment64LC)
-    return Error("unable to load segment load command");
-
-
-  SmallVector<unsigned, 16> SectionMap;
-  for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
-    InMemoryStruct<macho::Section64> Sect;
-    Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
-    if (!Sect)
-      return Error("unable to load section: '" + Twine(SectNum) + "'");
-
-    // Allocate memory via the MM for the section.
-    uint8_t *Buffer;
-    uint32_t SectionID = Sections.size();
-    unsigned Align = 1 << Sect->Align; // .o file has log2 alignment.
-    if (Sect->Flags == 0x80000400)
-      Buffer = MemMgr->allocateCodeSection(Sect->Size, Align, SectionID);
-    else
-      Buffer = MemMgr->allocateDataSection(Sect->Size, Align, SectionID);
-
-    DEBUG(dbgs() << "Loading "
-                 << ((Sect->Flags == 0x80000400) ? "text" : "data")
-                 << " (ID #" << SectionID << ")"
-                 << " '" << Sect->SegmentName << ","
-                 << Sect->Name << "' of size " << Sect->Size
-                 << " (align " << Align << ")"
-                 << " to address " << Buffer << ".\n");
-
-    // Copy the payload from the object file into the allocated buffer.
-    uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset,
-                                           Segment64LC->FileSize).data();
-    memcpy(Buffer, Base + Sect->Address, Sect->Size);
-
-    // Remember what got allocated for this SectionID.
-    Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
-    SectionLocalMemToID[Buffer] = SectionID;
-
-    // By default, the load address of a section is its memory buffer.
-    SectionLoadAddress.push_back((uint64_t)Buffer);
-
-    // Keep a map of object file section numbers to corresponding SectionIDs
-    // while processing the file.
-    SectionMap.push_back(SectionID);
-  }
-
-  // Process the symbol table.
-  SmallVector<StringRef, 64> SymbolNames;
-  processSymbols64(Obj, SectionMap, SymbolNames, SymtabLC);
-
-  // Process the relocations for each section we're loading.
-  Relocations.grow(Relocations.size() + Segment64LC->NumSections);
-  Referrers.grow(Referrers.size() + Segment64LC->NumSections);
-  for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
-    InMemoryStruct<macho::Section64> Sect;
-    Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
-    if (!Sect)
-      return Error("unable to load section: '" + Twine(SectNum) + "'");
-    for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
-      InMemoryStruct<macho::RelocationEntry> RE;
-      Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
-      if (RE->Word0 & macho::RF_Scattered)
-        return Error("NOT YET IMPLEMENTED: scattered relocations.");
-      // Word0 of the relocation is the offset into the section where the
-      // relocation should be applied. We need to translate that into an
-      // offset into a function since that's our atom.
-      uint32_t Offset = RE->Word0;
-      bool isExtern = (RE->Word1 >> 27) & 1;
-
-      // FIXME: Get the relocation addend from the target address.
-      // FIXME: VERY imporant for internal relocations.
-
-      // Figure out the source symbol of the relocation. If isExtern is true,
-      // this relocation references the symbol table, otherwise it references
-      // a section in the same object, numbered from 1 through NumSections
-      // (SectionBases is [0, NumSections-1]).
-      uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
-      if (!isExtern) {
-        assert(SourceNum > 0 && "Invalid relocation section number!");
-        unsigned SectionID = SectionMap[SourceNum - 1];
-        unsigned TargetID = SectionMap[SectNum];
-        DEBUG(dbgs() << "Internal relocation at Section #"
-                     << TargetID << " + " << Offset
-                     << " from Section #"
-                     << SectionID << " (Word1: "
-                     << format("0x%x", RE->Word1) << ")\n");
-
-        // Store the relocation information. It will get resolved when
-        // the section addresses are assigned.
-        uint32_t RelocationIndex = Relocations[SectionID].size();
-        Relocations[SectionID].push_back(RelocationEntry(TargetID,
-                                                         Offset,
-                                                         RE->Word1,
-                                                         0 /*Addend*/));
-        Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
-      } else {
-        StringRef SourceName = SymbolNames[SourceNum];
-
-        // Now store the relocation information. Associate it with the source
-        // symbol. Just add it to the unresolved list and let the general
-        // path post-load resolve it if we know where the symbol is.
-        UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
-                                                                    Offset,
-                                                                    RE->Word1,
-                                                                 0 /*Addend*/));
-        DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
-              << " from '" << SourceName << "(Word1: "
-              << format("0x%x", RE->Word1) << ")\n");
-      }
-    }
-  }
-
-  // Resolve the addresses of any symbols that were defined in this segment.
-  for (int i = 0, e = SymbolNames.size(); i != e; ++i)
-    resolveSymbol(SymbolNames[i]);
-
-  return false;
-}
-
-bool RuntimeDyldMachO::
-processSymbols32(const MachOObject *Obj,
-                 SmallVectorImpl<unsigned> &SectionMap,
-                 SmallVectorImpl<StringRef> &SymbolNames,
-                 const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
-  // FIXME: Combine w/ processSymbols64. Factor 64/32 datatype and such.
-  for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
-    InMemoryStruct<macho::SymbolTableEntry> STE;
-    Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE);
-    if (!STE)
-      return Error("unable to read symbol: '" + Twine(i) + "'");
-    // Get the symbol name.
-    StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
-    SymbolNames.push_back(Name);
-
-    // FIXME: Check the symbol type and flags.
-    if (STE->Type != 0xF)  // external, defined in this segment.
-      continue;
-    // Flags in the upper nibble we don't care about.
-    if ((STE->Flags & 0xf) != 0x0)
-      continue;
-
-    // Remember the symbol.
-    uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
-    SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
-
-    DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
-                 << (getSectionAddress(SectionID) + STE->Value)
-                 << "\n");
-  }
-  return false;
-}
-
-bool RuntimeDyldMachO::
-processSymbols64(const MachOObject *Obj,
-                 SmallVectorImpl<unsigned> &SectionMap,
-                 SmallVectorImpl<StringRef> &SymbolNames,
-                 const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
-  for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
-    InMemoryStruct<macho::Symbol64TableEntry> STE;
-    Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
-    if (!STE)
-      return Error("unable to read symbol: '" + Twine(i) + "'");
-    // Get the symbol name.
-    StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
-    SymbolNames.push_back(Name);
-
-    // FIXME: Check the symbol type and flags.
-    if (STE->Type != 0xF)  // external, defined in this segment.
-      continue;
-    // Flags in the upper nibble we don't care about.
-    if ((STE->Flags & 0xf) != 0x0)
-      continue;
-
-    // Remember the symbol.
-    uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
-    SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
-
-    DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
-                 << (getSectionAddress(SectionID) + STE->Value)
-                 << "\n");
-  }
-  return false;
-}
-
-// resolveSymbol - Resolve any relocations to the specified symbol if
-// we know where it lives.
-void RuntimeDyldMachO::resolveSymbol(StringRef Name) {
-  StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name);
-  if (Loc == SymbolTable.end())
-    return;
-
-  RelocationList &Relocs = UnresolvedRelocations[Name];
-  DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n");
-  for (int i = 0, e = Relocs.size(); i != e; ++i) {
-    // Change the relocation to be section relative rather than symbol
-    // relative and move it to the resolved relocation list.
-    RelocationEntry Entry = Relocs[i];
-    Entry.Addend += Loc->second.second;
-    uint32_t RelocationIndex = Relocations[Loc->second.first].size();
-    Relocations[Loc->second.first].push_back(Entry);
-    Referrers[Entry.SectionID].push_back(Referrer(Loc->second.first, RelocationIndex));
-  }
-  // FIXME: Keep a worklist of the relocations we've added so that we can
-  // resolve more selectively later.
-  Relocs.clear();
-}
-
-bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) {
-  // If the linker is in an error state, don't do anything.
-  if (hasError())
-    return true;
-  // Load the Mach-O wrapper object.
-  std::string ErrorStr;
-  OwningPtr<MachOObject> Obj(
-    MachOObject::LoadFromBuffer(InputBuffer, &ErrorStr));
-  if (!Obj)
-    return Error("unable to load object: '" + ErrorStr + "'");
-
-  // Get the CPU type information from the header.
-  const macho::Header &Header = Obj->getHeader();
-
-  // FIXME: Error checking that the loaded object is compatible with
-  //        the system we're running on.
-  CPUType = Header.CPUType;
-  CPUSubtype = Header.CPUSubtype;
-
-  // Validate that the load commands match what we expect.
-  const MachOObject::LoadCommandInfo *SegmentLCI = 0, *SymtabLCI = 0,
-    *DysymtabLCI = 0;
-  for (unsigned i = 0; i != Header.NumLoadCommands; ++i) {
-    const MachOObject::LoadCommandInfo &LCI = Obj->getLoadCommandInfo(i);
-    switch (LCI.Command.Type) {
-    case macho::LCT_Segment:
-    case macho::LCT_Segment64:
-      if (SegmentLCI)
-        return Error("unexpected input object (multiple segments)");
-      SegmentLCI = &LCI;
-      break;
-    case macho::LCT_Symtab:
-      if (SymtabLCI)
-        return Error("unexpected input object (multiple symbol tables)");
-      SymtabLCI = &LCI;
-      break;
-    case macho::LCT_Dysymtab:
-      if (DysymtabLCI)
-        return Error("unexpected input object (multiple symbol tables)");
-      DysymtabLCI = &LCI;
-      break;
-    default:
-      return Error("unexpected input object (unexpected load command");
-    }
-  }
-
-  if (!SymtabLCI)
-    return Error("no symbol table found in object");
-  if (!SegmentLCI)
-    return Error("no segments found in object");
-
-  // Read and register the symbol table data.
-  InMemoryStruct<macho::SymtabLoadCommand> SymtabLC;
-  Obj->ReadSymtabLoadCommand(*SymtabLCI, SymtabLC);
-  if (!SymtabLC)
-    return Error("unable to load symbol table load command");
-  Obj->RegisterStringTable(*SymtabLC);
-
-  // Read the dynamic link-edit information, if present (not present in static
-  // objects).
-  if (DysymtabLCI) {
-    InMemoryStruct<macho::DysymtabLoadCommand> DysymtabLC;
-    Obj->ReadDysymtabLoadCommand(*DysymtabLCI, DysymtabLC);
-    if (!DysymtabLC)
-      return Error("unable to load dynamic link-exit load command");
-
-    // FIXME: We don't support anything interesting yet.
-//    if (DysymtabLC->LocalSymbolsIndex != 0)
-//      return Error("NOT YET IMPLEMENTED: local symbol entries");
-//    if (DysymtabLC->ExternalSymbolsIndex != 0)
-//      return Error("NOT YET IMPLEMENTED: non-external symbol entries");
-//    if (DysymtabLC->UndefinedSymbolsIndex != SymtabLC->NumSymbolTableEntries)
-//      return Error("NOT YET IMPLEMENTED: undefined symbol entries");
-  }
-
-  // Load the segment load command.
-  if (SegmentLCI->Command.Type == macho::LCT_Segment) {
-    if (loadSegment32(Obj.get(), SegmentLCI, SymtabLC))
-      return true;
   } else {
-    if (loadSegment64(Obj.get(), SegmentLCI, SymtabLC))
-      return true;
+    error_code err;
+    uint8_t sIdx = static_cast<uint8_t>(RelType & 0xFF);
+    section_iterator sIt = Obj.begin_sections(),
+                     sItEnd = Obj.end_sections();
+    for (uint8_t i = 1; i < sIdx; i++) {
+      error_code err;
+      sIt.increment(err);
+      if (sIt == sItEnd)
+        break;
+    }
+    assert(sIt != sItEnd && "No section containing relocation!");
+    Value.SectionID = findOrEmitSection(*sIt, true, ObjSectionToID);
+    Value.Addend = *(const intptr_t *)Target;
+    if (Value.Addend) {
+      // The MachO addend is offset from the current section, we need set it
+      // as offset from destination section
+      Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress;
+    }
   }
 
-  // Assign the addresses of the sections from the object so that any
-  // relocations to them get set properly.
-  // FIXME: This is done directly from the client at the moment. We should
-  // default the values to the local storage, at least when the target arch
-  // is the same as the host arch.
+  if (Arch == Triple::arm && RelType == macho::RIT_ARM_Branch24Bit) {
+    // This is an ARM branch relocation, need to use a stub function.
 
-  return false;
+    //  Look up for existing stub.
+    StubMap::const_iterator stubIt = Stubs.find(Value);
+    if (stubIt != Stubs.end())
+      resolveRelocation(Target, (uint64_t)Target,
+                        (uint64_t)Section.Address + stubIt->second,
+                        RelType, 0);
+    else {
+      // Create a new stub function.
+      Stubs[Value] = Section.StubOffset;
+      uint8_t *StubTargetAddr = createStubFunction(Section.Address +
+                                                   Section.StubOffset);
+      AddRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address,
+                    macho::RIT_Vanilla);
+      resolveRelocation(Target, (uint64_t)Target,
+                        (uint64_t)Section.Address + Section.StubOffset,
+                        RelType, 0);
+      Section.StubOffset += getMaxStubSize();
+    }
+  } else
+    AddRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
 }
 
-// Assign an address to a symbol name and resolve all the relocations
-// associated with it.
-void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID,
-                                              uint64_t Addr) {
-  // The address to use for relocation resolution is not
-  // the address of the local section buffer. We must be doing
-  // a remote execution environment of some sort. Re-apply any
-  // relocations referencing this section with the given address.
-  //
-  // Addr is a uint64_t because we can't assume the pointer width
-  // of the target is the same as that of the host. Just use a generic
-  // "big enough" type.
 
-  SectionLoadAddress[SectionID] = Addr;
-
-  RelocationList &Relocs = Relocations[SectionID];
-  for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
-    RelocationEntry &RE = Relocs[i];
-    uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
-    uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset;
-    bool isPCRel = (RE.Data >> 24) & 1;
-    unsigned Type = (RE.Data >> 28) & 0xf;
-    unsigned Size = 1 << ((RE.Data >> 25) & 3);
-
-    DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
-          << " + " << RE.Offset << " (" << format("%p", Target) << ")"
-          << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
-          << "(" << (isPCRel ? "pcrel" : "absolute")
-          << ", type: " << Type << ", Size: " << Size << ", Addend: "
-          << RE.Addend << ").\n");
-
-    resolveRelocation(Target,
-                      FinalTarget,
-                      Addr,
-                      isPCRel,
-                      Type,
-                      Size,
-                      RE.Addend);
-  }
-  ReferrerList &Refers = Referrers[SectionID];
-  for (unsigned i = 0, e = Refers.size(); i != e; ++i) {
-    Referrer &R = Refers[i];
-    RelocationEntry &RE = Relocations[R.SectionID][R.Index];
-    uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
-    uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset;
-    bool isPCRel = (RE.Data >> 24) & 1;
-    unsigned Type = (RE.Data >> 28) & 0xf;
-    unsigned Size = 1 << ((RE.Data >> 25) & 3);
-
-    DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
-          << " + " << RE.Offset << " (" << format("%p", Target) << ")"
-          << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
-          << "(" << (isPCRel ? "pcrel" : "absolute")
-          << ", type: " << Type << ", Size: " << Size << ", Addend: "
-          << RE.Addend << ").\n");
-
-    resolveRelocation(Target,
-                      FinalTarget,
-                      Addr,
-                      isPCRel,
-                      Type,
-                      Size,
-                      RE.Addend);
-  }
-}
-
-bool RuntimeDyldMachO::isKnownFormat(const MemoryBuffer *InputBuffer) {
+bool RuntimeDyldMachO::isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
   StringRef Magic = InputBuffer->getBuffer().slice(0, 4);
   if (Magic == "\xFE\xED\xFA\xCE") return true;
   if (Magic == "\xCE\xFA\xED\xFE") return true;
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h
index 6721703..36b39dd 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h
@@ -25,55 +25,7 @@
 
 namespace llvm {
 class RuntimeDyldMachO : public RuntimeDyldImpl {
-
-  // For each symbol, keep a list of relocations based on it. Anytime
-  // its address is reassigned (the JIT re-compiled the function, e.g.),
-  // the relocations get re-resolved.
-  // The symbol (or section) the relocation is sourced from is the Key
-  // in the relocation list where it's stored.
-  struct RelocationEntry {
-    unsigned    SectionID;  // Section the relocation is contained in.
-    uint64_t    Offset;     // Offset into the section for the relocation.
-    uint32_t    Data;       // Second word of the raw macho relocation entry.
-    int64_t     Addend;     // Addend encoded in the instruction itself, if any,
-                            // plus the offset into the source section for
-                            // the symbol once the relocation is resolvable.
-
-    RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
-      : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
-  };
-  typedef SmallVector<RelocationEntry, 4> RelocationList;
-
-  // For each section, keep a list of referrers in that section that are clients
-  // of relocations in other sections.  Whenever a relocation gets created,
-  // create a corresponding referrer.  Whenever relocations are re-resolved,
-  // re-resolve the referrers' relocations as well.
-  struct Referrer {
-    unsigned    SectionID;  // Section whose RelocationList contains the relocation.
-    uint32_t    Index;      // Index of the RelocatonEntry in that RelocationList.
-
-    Referrer(unsigned id, uint32_t index)
-      : SectionID(id), Index(index) {}
-  };
-  typedef SmallVector<Referrer, 4> ReferrerList;
-
-  // Relocations to sections already loaded. Indexed by SectionID which is the
-  // source of the address. The target where the address will be writen is
-  // SectionID/Offset in the relocation itself.
-  IndexedMap<RelocationList> Relocations;
-  // Referrers corresponding to Relocations.
-  IndexedMap<ReferrerList> Referrers;
-  // Relocations to symbols that are not yet resolved. Must be external
-  // relocations by definition. Indexed by symbol name.
-  StringMap<RelocationList> UnresolvedRelocations;
-
-  bool resolveRelocation(uint8_t *LocalAddress,
-                         uint64_t FinalAddress,
-                         uint64_t Value,
-                         bool isPCRel,
-                         unsigned Type,
-                         unsigned Size,
-                         int64_t Addend);
+protected:
   bool resolveX86_64Relocation(uint8_t *LocalAddress,
                                uint64_t FinalAddress,
                                uint64_t Value,
@@ -89,35 +41,21 @@
                             unsigned Size,
                             int64_t Addend);
 
-  bool loadSegment32(const MachOObject *Obj,
-                     const MachOObject::LoadCommandInfo *SegmentLCI,
-                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
-  bool loadSegment64(const MachOObject *Obj,
-                     const MachOObject::LoadCommandInfo *SegmentLCI,
-                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
-  bool processSymbols32(const MachOObject *Obj,
-                      SmallVectorImpl<unsigned> &SectionMap,
-                      SmallVectorImpl<StringRef> &SymbolNames,
-                      const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
-  bool processSymbols64(const MachOObject *Obj,
-                      SmallVectorImpl<unsigned> &SectionMap,
-                      SmallVectorImpl<StringRef> &SymbolNames,
-                      const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
-
-  void resolveSymbol(StringRef Name);
+  virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+                                    const ObjectFile &Obj,
+                                    ObjSectionToIDMap &ObjSectionToID,
+                                    LocalSymbolMap &Symbols, StubMap &Stubs);
 
 public:
+  virtual void resolveRelocation(uint8_t *LocalAddress,
+                                 uint64_t FinalAddress,
+                                 uint64_t Value,
+                                 uint32_t Type,
+                                 int64_t Addend);
+                                 
   RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
 
-  bool loadObject(MemoryBuffer *InputBuffer);
-
-  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
-
-  static bool isKnownFormat(const MemoryBuffer *InputBuffer);
-
-  bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
-    return isKnownFormat(InputBuffer);
-  }
+  bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
 };
 
 } // end namespace llvm