* PIC codegen for X86/Linux has been implemented
* PIC-aware internal structures in X86 Codegen have been refactored
* Visibility (default/weak) has been added
* Docs fixes (external weak linkage, visibility, formatting)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33136 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86Subtarget.h b/lib/Target/X86/X86Subtarget.h
index 863e1af..43e8508 100644
--- a/lib/Target/X86/X86Subtarget.h
+++ b/lib/Target/X86/X86Subtarget.h
@@ -22,13 +22,18 @@
class Module;
class GlobalValue;
class TargetMachine;
+
+namespace PICStyle {
+enum Style {
+ Stub, GOT, RIPRel, WinPIC, None
+};
+}
class X86Subtarget : public TargetSubtarget {
public:
enum AsmWriterFlavorTy {
- att, intel, unset
+ ATT, Intel, Unset
};
-
protected:
enum X86SSEEnum {
NoMMXSSE, MMX, SSE1, SSE2, SSE3
@@ -41,6 +46,9 @@
/// AsmFlavor - Which x86 asm dialect to use.
AsmWriterFlavorTy AsmFlavor;
+ /// PICStyle - Which PIC style to use
+ PICStyle::Style PICStyle;
+
/// X86SSELevel - MMX, SSE1, SSE2, SSE3, or none supported.
X86SSEEnum X86SSELevel;
@@ -93,6 +101,9 @@
bool is64Bit() const { return Is64Bit; }
+ PICStyle::Style getPICStyle() const { return PICStyle; }
+ void setPICStyle(PICStyle::Style Style) { PICStyle = Style; }
+
bool hasMMX() const { return X86SSELevel >= MMX; }
bool hasSSE1() const { return X86SSELevel >= SSE1; }
bool hasSSE2() const { return X86SSELevel >= SSE2; }
@@ -100,8 +111,8 @@
bool has3DNow() const { return X863DNowLevel >= ThreeDNow; }
bool has3DNowA() const { return X863DNowLevel >= ThreeDNowA; }
- bool isFlavorAtt() const { return AsmFlavor == att; }
- bool isFlavorIntel() const { return AsmFlavor == intel; }
+ bool isFlavorAtt() const { return AsmFlavor == ATT; }
+ bool isFlavorIntel() const { return AsmFlavor == Intel; }
bool isTargetDarwin() const { return TargetType == isDarwin; }
bool isTargetELF() const { return TargetType == isELF; }
@@ -111,6 +122,12 @@
TargetType == isCygwin); }
bool isTargetCygwin() const { return TargetType == isCygwin; }
+ bool isPICStyleSet() const { return PICStyle != PICStyle::None; }
+ bool isPICStyleGOT() const { return PICStyle == PICStyle::GOT; }
+ bool isPICStyleStub() const { return PICStyle == PICStyle::Stub; }
+ bool isPICStyleRIPRel() const { return PICStyle == PICStyle::RIPRel; }
+ bool isPICStyleWinPIC() const { return PICStyle == PICStyle:: WinPIC; }
+
/// True if accessing the GV requires an extra load. For Windows, dllimported
/// symbols are indirect, loading the value at address GV rather then the
/// value of GV itself. This means that the GlobalAddress must be in the base