Remove the Function::getFnAttributes method in favor of using the AttributeSet
directly.

This is in preparation for removing the use of the 'Attribute' class as a
collection of attributes. That will shift to the AttributeSet class instead.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171253 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCFrameLowering.cpp b/lib/Target/PowerPC/PPCFrameLowering.cpp
index 1f54fca..3d1917c 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.cpp
+++ b/lib/Target/PowerPC/PPCFrameLowering.cpp
@@ -198,8 +198,8 @@
   // to adjust the stack pointer (we fit in the Red Zone).  For 64-bit
   // SVR4, we also require a stack frame if we need to spill the CR,
   // since this spill area is addressed relative to the stack pointer.
-  bool DisableRedZone = MF.getFunction()->getFnAttributes().
-    hasAttribute(Attribute::NoRedZone);
+  bool DisableRedZone = MF.getFunction()->getAttributes().
+    hasAttribute(AttributeSet::FunctionIndex, Attribute::NoRedZone);
   // FIXME SVR4 The 32-bit SVR4 ABI has no red zone.  However, it can
   // still generate stackless code if all local vars are reg-allocated.
   // Try: (FrameSize <= 224
@@ -261,7 +261,8 @@
 
   // Naked functions have no stack frame pushed, so we don't have a frame
   // pointer.
-  if (MF.getFunction()->getFnAttributes().hasAttribute(Attribute::Naked))
+  if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
+                                                     Attribute::Naked))
     return false;
 
   return MF.getTarget().Options.DisableFramePointerElim(MF) ||