| //===-- RegAllocSimple.cpp - A simple generic register allocator ----------===// |
| // |
| // This file implements a simple register allocator. *Very* simple. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/Target/MachineInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "Support/Statistic.h" |
| #include <iostream> |
| #include <set> |
| |
| namespace { |
| Statistic<> NumSpilled ("ra-simple", "Number of registers spilled"); |
| Statistic<> NumReloaded("ra-simple", "Number of registers reloaded"); |
| |
| class RegAllocSimple : public FunctionPass { |
| TargetMachine &TM; |
| MachineFunction *MF; |
| const MRegisterInfo *RegInfo; |
| unsigned NumBytesAllocated; |
| |
| // Maps SSA Regs => offsets on the stack where these values are stored |
| std::map<unsigned, unsigned> VirtReg2OffsetMap; |
| |
| // RegsUsed - Keep track of what registers are currently in use. |
| std::set<unsigned> RegsUsed; |
| |
| // RegClassIdx - Maps RegClass => which index we can take a register |
| // from. Since this is a simple register allocator, when we need a register |
| // of a certain class, we just take the next available one. |
| std::map<const TargetRegisterClass*, unsigned> RegClassIdx; |
| |
| public: |
| |
| RegAllocSimple(TargetMachine &tm) |
| : TM(tm), RegInfo(tm.getRegisterInfo()) { |
| RegsUsed.insert(RegInfo->getFramePointer()); |
| RegsUsed.insert(RegInfo->getStackPointer()); |
| |
| cleanupAfterFunction(); |
| } |
| |
| bool runOnFunction(Function &Fn) { |
| return runOnMachineFunction(MachineFunction::get(&Fn)); |
| } |
| |
| virtual const char *getPassName() const { |
| return "Simple Register Allocator"; |
| } |
| |
| private: |
| /// runOnMachineFunction - Register allocate the whole function |
| bool runOnMachineFunction(MachineFunction &Fn); |
| |
| /// AllocateBasicBlock - Register allocate the specified basic block. |
| void AllocateBasicBlock(MachineBasicBlock &MBB); |
| |
| /// EliminatePHINodes - Eliminate phi nodes by inserting copy instructions |
| /// in predecessor basic blocks. |
| void EliminatePHINodes(MachineBasicBlock &MBB); |
| |
| /// EmitPrologue/EmitEpilogue - Use the register info object to add a |
| /// prologue/epilogue to the function and save/restore any callee saved |
| /// registers we are responsible for. |
| /// |
| void EmitPrologue(); |
| void EmitEpilogue(MachineBasicBlock &MBB); |
| |
| |
| /// getStackSpaceFor - This returns the offset of the specified virtual |
| /// register on the stack, allocating space if neccesary. |
| unsigned getStackSpaceFor(unsigned VirtReg, |
| const TargetRegisterClass *regClass); |
| |
| /// Given a virtual register, return a compatible physical register that is |
| /// currently unused. |
| /// |
| /// Side effect: marks that register as being used until manually cleared |
| /// |
| unsigned getFreeReg(unsigned virtualReg); |
| |
| /// Returns all `borrowed' registers back to the free pool |
| void clearAllRegs() { |
| RegClassIdx.clear(); |
| } |
| |
| /// Invalidates any references, real or implicit, to physical registers |
| /// |
| void invalidatePhysRegs(const MachineInstr *MI) { |
| unsigned Opcode = MI->getOpcode(); |
| const MachineInstrDescriptor &Desc = TM.getInstrInfo().get(Opcode); |
| if (const unsigned *regs = Desc.ImplicitUses) |
| while (*regs) |
| RegsUsed.insert(*regs++); |
| |
| if (const unsigned *regs = Desc.ImplicitDefs) |
| while (*regs) |
| RegsUsed.insert(*regs++); |
| } |
| |
| void cleanupAfterFunction() { |
| VirtReg2OffsetMap.clear(); |
| NumBytesAllocated = 4; // FIXME: This is X86 specific |
| } |
| |
| /// Moves value from memory into that register |
| unsigned reloadVirtReg(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator &I, unsigned VirtReg); |
| |
| /// Saves reg value on the stack (maps virtual register to stack value) |
| void spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I, |
| unsigned VirtReg, unsigned PhysReg); |
| }; |
| |
| } |
| |
| /// getStackSpaceFor - This allocates space for the specified virtual |
| /// register to be held on the stack. |
| unsigned RegAllocSimple::getStackSpaceFor(unsigned VirtReg, |
| const TargetRegisterClass *regClass) { |
| // Find the location VirtReg would belong... |
| std::map<unsigned, unsigned>::iterator I = |
| VirtReg2OffsetMap.lower_bound(VirtReg); |
| |
| if (I != VirtReg2OffsetMap.end() && I->first == VirtReg) |
| return I->second; // Already has space allocated? |
| |
| unsigned RegSize = regClass->getDataSize(); |
| |
| // Align NumBytesAllocated. We should be using TargetData alignment stuff |
| // to determine this, but we don't know the LLVM type associated with the |
| // virtual register. Instead, just align to a multiple of the size for now. |
| NumBytesAllocated += RegSize-1; |
| NumBytesAllocated = NumBytesAllocated/RegSize*RegSize; |
| |
| // Assign the slot... |
| VirtReg2OffsetMap.insert(I, std::make_pair(VirtReg, NumBytesAllocated)); |
| |
| // Reserve the space! |
| NumBytesAllocated += RegSize; |
| return NumBytesAllocated-RegSize; |
| } |
| |
| unsigned RegAllocSimple::getFreeReg(unsigned virtualReg) { |
| const TargetRegisterClass* regClass = MF->getRegClass(virtualReg); |
| |
| unsigned regIdx = RegClassIdx[regClass]++; |
| assert(regIdx < regClass->getNumRegs() && "Not enough registers!"); |
| unsigned physReg = regClass->getRegister(regIdx); |
| |
| if (RegsUsed.find(physReg) == RegsUsed.end()) |
| return physReg; |
| else |
| return getFreeReg(virtualReg); |
| } |
| |
| unsigned RegAllocSimple::reloadVirtReg(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator &I, |
| unsigned VirtReg) { |
| const TargetRegisterClass* regClass = MF->getRegClass(VirtReg); |
| unsigned stackOffset = getStackSpaceFor(VirtReg, regClass); |
| unsigned PhysReg = getFreeReg(VirtReg); |
| |
| // Add move instruction(s) |
| ++NumReloaded; |
| I = RegInfo->loadRegOffset2Reg(MBB, I, PhysReg, RegInfo->getFramePointer(), |
| -stackOffset, regClass->getDataSize()); |
| return PhysReg; |
| } |
| |
| void RegAllocSimple::spillVirtReg(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator &I, |
| unsigned VirtReg, unsigned PhysReg) |
| { |
| const TargetRegisterClass* regClass = MF->getRegClass(VirtReg); |
| unsigned stackOffset = getStackSpaceFor(VirtReg, regClass); |
| |
| // Add move instruction(s) |
| ++NumSpilled; |
| I = RegInfo->storeReg2RegOffset(MBB, I, PhysReg, RegInfo->getFramePointer(), |
| -stackOffset, regClass->getDataSize()); |
| } |
| |
| |
| /// EliminatePHINodes - Eliminate phi nodes by inserting copy instructions in |
| /// predecessor basic blocks. |
| /// |
| void RegAllocSimple::EliminatePHINodes(MachineBasicBlock &MBB) { |
| const MachineInstrInfo &MII = TM.getInstrInfo(); |
| |
| while (MBB.front()->getOpcode() == MachineInstrInfo::PHI) { |
| MachineInstr *MI = MBB.front(); |
| // Unlink the PHI node from the basic block... but don't delete the PHI yet |
| MBB.erase(MBB.begin()); |
| |
| DEBUG(std::cerr << "num ops: " << MI->getNumOperands() << "\n"); |
| assert(MI->getOperand(0).isVirtualRegister() && |
| "PHI node doesn't write virt reg?"); |
| |
| unsigned virtualReg = MI->getOperand(0).getAllocatedRegNum(); |
| |
| for (int i = MI->getNumOperands() - 1; i >= 2; i-=2) { |
| MachineOperand &opVal = MI->getOperand(i-1); |
| |
| // Get the MachineBasicBlock equivalent of the BasicBlock that is the |
| // source path the phi |
| MachineBasicBlock &opBlock = *MI->getOperand(i).getMachineBasicBlock(); |
| |
| // Check to make sure we haven't already emitted the copy for this block. |
| // This can happen because PHI nodes may have multiple entries for the |
| // same basic block. It doesn't matter which entry we use though, because |
| // all incoming values are guaranteed to be the same for a particular bb. |
| // |
| // Note that this is N^2 in the number of phi node entries, but since the |
| // # of entries is tiny, this is not a problem. |
| // |
| bool HaveNotEmitted = true; |
| for (int op = MI->getNumOperands() - 1; op != i; op -= 2) |
| if (&opBlock == MI->getOperand(op).getMachineBasicBlock()) { |
| HaveNotEmitted = false; |
| break; |
| } |
| |
| if (HaveNotEmitted) { |
| MachineBasicBlock::iterator opI = opBlock.end(); |
| MachineInstr *opMI = *--opI; |
| |
| // must backtrack over ALL the branches in the previous block |
| while (MII.isBranch(opMI->getOpcode()) && opI != opBlock.begin()) |
| opMI = *--opI; |
| |
| // move back to the first branch instruction so new instructions |
| // are inserted right in front of it and not in front of a non-branch |
| if (!MII.isBranch(opMI->getOpcode())) |
| ++opI; |
| |
| unsigned dataSize = MF->getRegClass(virtualReg)->getDataSize(); |
| |
| // Retrieve the constant value from this op, move it to target |
| // register of the phi |
| if (opVal.isImmediate()) { |
| opI = RegInfo->moveImm2Reg(opBlock, opI, virtualReg, |
| (unsigned) opVal.getImmedValue(), |
| dataSize); |
| } else { |
| opI = RegInfo->moveReg2Reg(opBlock, opI, virtualReg, |
| opVal.getAllocatedRegNum(), dataSize); |
| } |
| } |
| } |
| |
| // really delete the PHI instruction now! |
| delete MI; |
| } |
| } |
| |
| |
| void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock &MBB) { |
| // loop over each instruction |
| for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ++I) { |
| // Made to combat the incorrect allocation of r2 = add r1, r1 |
| std::map<unsigned, unsigned> Virt2PhysRegMap; |
| |
| MachineInstr *MI = *I; |
| |
| // a preliminary pass that will invalidate any registers that |
| // are used by the instruction (including implicit uses) |
| invalidatePhysRegs(MI); |
| |
| // Loop over uses, move from memory into registers |
| for (int i = MI->getNumOperands() - 1; i >= 0; --i) { |
| MachineOperand &op = MI->getOperand(i); |
| |
| if (op.isVirtualRegister()) { |
| unsigned virtualReg = (unsigned) op.getAllocatedRegNum(); |
| DEBUG(std::cerr << "op: " << op << "\n"); |
| DEBUG(std::cerr << "\t inst[" << i << "]: "; |
| MI->print(std::cerr, TM)); |
| |
| // make sure the same virtual register maps to the same physical |
| // register in any given instruction |
| unsigned physReg = Virt2PhysRegMap[virtualReg]; |
| if (physReg == 0) { |
| if (op.opIsDef()) { |
| if (TM.getInstrInfo().isTwoAddrInstr(MI->getOpcode()) && i == 0) { |
| // must be same register number as the first operand |
| // This maps a = b + c into b += c, and saves b into a's spot |
| assert(MI->getOperand(1).isRegister() && |
| MI->getOperand(1).getAllocatedRegNum() && |
| MI->getOperand(1).opIsUse() && |
| "Two address instruction invalid!"); |
| |
| physReg = MI->getOperand(1).getAllocatedRegNum(); |
| } else { |
| physReg = getFreeReg(virtualReg); |
| } |
| ++I; |
| spillVirtReg(MBB, I, virtualReg, physReg); |
| --I; |
| } else { |
| physReg = reloadVirtReg(MBB, I, virtualReg); |
| Virt2PhysRegMap[virtualReg] = physReg; |
| } |
| } |
| MI->SetMachineOperandReg(i, physReg); |
| DEBUG(std::cerr << "virt: " << virtualReg << |
| ", phys: " << op.getAllocatedRegNum() << "\n"); |
| } |
| } |
| clearAllRegs(); |
| } |
| } |
| |
| |
| /// EmitPrologue - Use the register info object to add a prologue to the |
| /// function and save any callee saved registers we are responsible for. |
| /// |
| void RegAllocSimple::EmitPrologue() { |
| // Get a list of the callee saved registers, so that we can save them on entry |
| // to the function. |
| // |
| MachineBasicBlock &MBB = MF->front(); // Prolog goes in entry BB |
| MachineBasicBlock::iterator I = MBB.begin(); |
| |
| const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); |
| for (unsigned i = 0; CSRegs[i]; ++i) { |
| const TargetRegisterClass *RegClass = RegInfo->getRegClass(CSRegs[i]); |
| unsigned Offset = getStackSpaceFor(CSRegs[i], RegClass); |
| |
| // Insert the spill to the stack frame... |
| I = RegInfo->storeReg2RegOffset(MBB, I,CSRegs[i],RegInfo->getFramePointer(), |
| -Offset, RegClass->getDataSize()); |
| ++NumSpilled; |
| } |
| |
| // Add prologue to the function... |
| RegInfo->emitPrologue(*MF, NumBytesAllocated); |
| } |
| |
| |
| /// EmitEpilogue - Use the register info object to add a epilogue to the |
| /// function and restore any callee saved registers we are responsible for. |
| /// |
| void RegAllocSimple::EmitEpilogue(MachineBasicBlock &MBB) { |
| // Insert instructions before the return. |
| MachineBasicBlock::iterator I = MBB.end()-1; |
| |
| const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); |
| for (unsigned i = 0; CSRegs[i]; ++i) { |
| const TargetRegisterClass *RegClass = RegInfo->getRegClass(CSRegs[i]); |
| unsigned Offset = getStackSpaceFor(CSRegs[i], RegClass); |
| |
| I = RegInfo->loadRegOffset2Reg(MBB, I, CSRegs[i],RegInfo->getFramePointer(), |
| -Offset, RegClass->getDataSize()); |
| --I; // Insert in reverse order |
| ++NumReloaded; |
| } |
| |
| RegInfo->emitEpilogue(MBB, NumBytesAllocated); |
| } |
| |
| |
| /// runOnMachineFunction - Register allocate the whole function |
| /// |
| bool RegAllocSimple::runOnMachineFunction(MachineFunction &Fn) { |
| DEBUG(std::cerr << "Machine Function " << "\n"); |
| MF = &Fn; |
| |
| // First pass: eliminate PHI instructions by inserting copies into predecessor |
| // blocks. |
| for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); |
| MBB != MBBe; ++MBB) |
| EliminatePHINodes(*MBB); |
| |
| // Loop over all of the basic blocks, eliminating virtual register references |
| for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); |
| MBB != MBBe; ++MBB) |
| AllocateBasicBlock(*MBB); |
| |
| // Round stack allocation up to a nice alignment to keep the stack aligned |
| // FIXME: This is X86 specific! Move to frame manager |
| NumBytesAllocated = (NumBytesAllocated + 3) & ~3; |
| |
| // Emit a prologue for the function... |
| EmitPrologue(); |
| |
| const MachineInstrInfo &MII = TM.getInstrInfo(); |
| |
| // Add epilogue to restore the callee-save registers in each exiting block |
| for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); |
| MBB != MBBe; ++MBB) { |
| // If last instruction is a return instruction, add an epilogue |
| if (MII.isReturn(MBB->back()->getOpcode())) |
| EmitEpilogue(*MBB); |
| } |
| |
| cleanupAfterFunction(); |
| return true; |
| } |
| |
| Pass *createSimpleRegisterAllocator(TargetMachine &TM) { |
| return new RegAllocSimple(TM); |
| } |