Reworking the stack layout generated by the MBlaze backend.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121355 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/MBlaze/MBlazeTargetMachine.cpp b/lib/Target/MBlaze/MBlazeTargetMachine.cpp
index 67a35d8..0df6add 100644
--- a/lib/Target/MBlaze/MBlazeTargetMachine.cpp
+++ b/lib/Target/MBlaze/MBlazeTargetMachine.cpp
@@ -97,8 +97,8 @@
 
 // Install an instruction selector pass using
 // the ISelDag to gen MBlaze code.
-bool MBlazeTargetMachine::
-addInstSelector(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
+bool MBlazeTargetMachine::addInstSelector(PassManagerBase &PM,
+                                          CodeGenOpt::Level OptLevel) {
   PM.add(createMBlazeISelDag(*this));
   return false;
 }
@@ -106,8 +106,8 @@
 // Implemented by targets that want to run passes immediately before
 // machine code is emitted. return true if -print-machineinstrs should
 // print out the code after the passes.
-bool MBlazeTargetMachine::
-addPreEmitPass(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
+bool MBlazeTargetMachine::addPreEmitPass(PassManagerBase &PM,
+                                         CodeGenOpt::Level OptLevel) {
   PM.add(createMBlazeDelaySlotFillerPass(*this));
   return true;
 }