Reworking the stack layout generated by the MBlaze backend.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121355 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/MBlaze/MBlazeTargetMachine.cpp b/lib/Target/MBlaze/MBlazeTargetMachine.cpp
index 67a35d8..0df6add 100644
--- a/lib/Target/MBlaze/MBlazeTargetMachine.cpp
+++ b/lib/Target/MBlaze/MBlazeTargetMachine.cpp
@@ -97,8 +97,8 @@
// Install an instruction selector pass using
// the ISelDag to gen MBlaze code.
-bool MBlazeTargetMachine::
-addInstSelector(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
+bool MBlazeTargetMachine::addInstSelector(PassManagerBase &PM,
+ CodeGenOpt::Level OptLevel) {
PM.add(createMBlazeISelDag(*this));
return false;
}
@@ -106,8 +106,8 @@
// Implemented by targets that want to run passes immediately before
// machine code is emitted. return true if -print-machineinstrs should
// print out the code after the passes.
-bool MBlazeTargetMachine::
-addPreEmitPass(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
+bool MBlazeTargetMachine::addPreEmitPass(PassManagerBase &PM,
+ CodeGenOpt::Level OptLevel) {
PM.add(createMBlazeDelaySlotFillerPass(*this));
return true;
}