Wrap MVT::ValueType in a struct to get type safety
and better control the abstraction.  Rename the type
to MVT.  To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits().  Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52044 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMISelLowering.h b/lib/Target/ARM/ARMISelLowering.h
index ce6d5fe..8e5a8b3 100644
--- a/lib/Target/ARM/ARMISelLowering.h
+++ b/lib/Target/ARM/ARMISelLowering.h
@@ -114,10 +114,10 @@
     ConstraintType getConstraintType(const std::string &Constraint) const;
     std::pair<unsigned, const TargetRegisterClass*> 
       getRegForInlineAsmConstraint(const std::string &Constraint,
-                                   MVT::ValueType VT) const;
+                                   MVT VT) const;
     std::vector<unsigned>
     getRegClassForInlineAsmConstraint(const std::string &Constraint,
-                                      MVT::ValueType VT) const;
+                                      MVT VT) const;
 
     virtual const ARMSubtarget* getSubtarget() {
       return Subtarget;