Add a pointer to the owning LLVMContext to Module. This requires threading LLVMContext through a lot
of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74614 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/examples/HowToUseJIT/HowToUseJIT.cpp b/examples/HowToUseJIT/HowToUseJIT.cpp
index a9f1000..f11c3e2 100644
--- a/examples/HowToUseJIT/HowToUseJIT.cpp
+++ b/examples/HowToUseJIT/HowToUseJIT.cpp
@@ -34,6 +34,7 @@
//
//===----------------------------------------------------------------------===//
+#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
@@ -50,9 +51,11 @@
int main() {
InitializeNativeTarget();
+
+ LLVMContext Context;
// Create some module to put our function into it.
- Module *M = new Module("test");
+ Module *M = new Module("test", &Context);
// Create the add1 function entry and insert this entry into module M. The
// function will have a return type of "int" and take an argument of "int".