Add a pointer to the owning LLVMContext to Module.  This requires threading LLVMContext through a lot
of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.

Patches for Clang and LLVM-GCC to follow.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74614 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/examples/HowToUseJIT/HowToUseJIT.cpp b/examples/HowToUseJIT/HowToUseJIT.cpp
index a9f1000..f11c3e2 100644
--- a/examples/HowToUseJIT/HowToUseJIT.cpp
+++ b/examples/HowToUseJIT/HowToUseJIT.cpp
@@ -34,6 +34,7 @@
 //
 //===----------------------------------------------------------------------===//
 
+#include "llvm/LLVMContext.h"
 #include "llvm/Module.h"
 #include "llvm/Constants.h"
 #include "llvm/DerivedTypes.h"
@@ -50,9 +51,11 @@
 int main() {
   
   InitializeNativeTarget();
+
+  LLVMContext Context;
   
   // Create some module to put our function into it.
-  Module *M = new Module("test");
+  Module *M = new Module("test", &Context);
 
   // Create the add1 function entry and insert this entry into module M.  The
   // function will have a return type of "int" and take an argument of "int".