Physical registers trivially have multiple connected components all the time.
Only virtuals should be requires to be connected.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117422 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineVerifier.cpp b/lib/CodeGen/MachineVerifier.cpp
index b5211ee..9b3fdcf 100644
--- a/lib/CodeGen/MachineVerifier.cpp
+++ b/lib/CodeGen/MachineVerifier.cpp
@@ -1069,11 +1069,13 @@
}
// Check the LI only has one connected component.
- ConnectedVNInfoEqClasses ConEQ(*LiveInts);
- unsigned NumComp = ConEQ.Classify(&LI);
- if (NumComp > 1) {
- report("Multiple connected components in live interval", MF);
- *OS << NumComp << " components in " << LI << '\n';
+ if (TargetRegisterInfo::isVirtualRegister(LI.reg)) {
+ ConnectedVNInfoEqClasses ConEQ(*LiveInts);
+ unsigned NumComp = ConEQ.Classify(&LI);
+ if (NumComp > 1) {
+ report("Multiple connected components in live interval", MF);
+ *OS << NumComp << " components in " << LI << '\n';
+ }
}
}
}