- Each val# can have multiple kills.
- Fix some minor bugs related to special markers on val# def. ~0U means
  undefined, ~1U means dead val#.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40916 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/LiveInterval.cpp b/lib/CodeGen/LiveInterval.cpp
index a11a8f5..580cf44 100644
--- a/lib/CodeGen/LiveInterval.cpp
+++ b/lib/CodeGen/LiveInterval.cpp
@@ -300,7 +300,7 @@
   // we want to avoid the interval scan if not.
   bool MustMapCurValNos = false;
   for (unsigned i = 0, e = getNumValNums(); i != e; ++i) {
-    if (ValueNumberInfo[i].def == ~1U) continue;  // tombstone value #
+    //if (ValueNumberInfo[i].def == ~1U) continue;  // tombstone value #
     if (i != (unsigned)LHSValNoAssignments[i]) {
       MustMapCurValNos = true;
       break;
@@ -508,14 +508,11 @@
       OS << i << "@";
       if (ValueNumberInfo[i].def == ~0U) {
         OS << "?";
+      } else if (ValueNumberInfo[i].def == ~1U) {
+        OS << "x";
       } else {
         OS << ValueNumberInfo[i].def;
       }
-      if (ValueNumberInfo[i].kill == ~0U) {
-        OS << ",?";
-      } else {
-        OS << "," << ValueNumberInfo[i].kill;
-      }
     }
   }
 }