add node #'s to debug dumps.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97019 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index f5e7000..f8930b8 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -5484,15 +5484,15 @@
if (const TargetInstrInfo *TII = G->getTarget().getInstrInfo())
if (getMachineOpcode() < TII->getNumOpcodes())
return TII->get(getMachineOpcode()).getName();
- return "<<Unknown Machine Node>>";
+ return "<<Unknown Machine Node #" + utostr(getOpcode()) + ">>";
}
if (G) {
const TargetLowering &TLI = G->getTargetLoweringInfo();
const char *Name = TLI.getTargetNodeName(getOpcode());
if (Name) return Name;
- return "<<Unknown Target Node>>";
+ return "<<Unknown Target Node #" + utostr(getOpcode()) + ">>";
}
- return "<<Unknown Node>>";
+ return "<<Unknown Node #" + utostr(getOpcode()) + ">>";
#ifndef NDEBUG
case ISD::DELETED_NODE: