Switch the asmprinter (.ll) and all the stuff it requires over to
use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55263 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PIC16/PIC16ConstantPoolValue.cpp b/lib/Target/PIC16/PIC16ConstantPoolValue.cpp
index 6e324f9..152c737 100644
--- a/lib/Target/PIC16/PIC16ConstantPoolValue.cpp
+++ b/lib/Target/PIC16/PIC16ConstantPoolValue.cpp
@@ -15,6 +15,7 @@
#include "llvm/ADT/FoldingSet.h"
#include "llvm/GlobalValue.h"
#include "llvm/Type.h"
+#include "llvm/Support/raw_ostream.h"
using namespace llvm;
PIC16ConstantPoolValue::PIC16ConstantPoolValue(GlobalValue *gv, unsigned id,
@@ -70,7 +71,7 @@
ID.AddInteger(PCAdjust);
}
-void PIC16ConstantPoolValue::print(std::ostream &O) const {
+void PIC16ConstantPoolValue::print(raw_ostream &O) const {
if (GV)
O << GV->getName();
else