Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162347 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/ScheduleDAGPrinter.cpp b/lib/CodeGen/ScheduleDAGPrinter.cpp
index 38feee9..6e781b1 100644
--- a/lib/CodeGen/ScheduleDAGPrinter.cpp
+++ b/lib/CodeGen/ScheduleDAGPrinter.cpp
@@ -12,7 +12,6 @@
 //===----------------------------------------------------------------------===//
 
 #include "llvm/Constants.h"
-#include "llvm/Function.h"
 #include "llvm/Assembly/Writer.h"
 #include "llvm/CodeGen/ScheduleDAG.h"
 #include "llvm/CodeGen/MachineConstantPool.h"
@@ -35,7 +34,7 @@
   DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
 
     static std::string getGraphName(const ScheduleDAG *G) {
-      return G->MF.getFunction()->getName();
+      return G->MF.getName();
     }
 
     static bool renderGraphFromBottomUp() {