In emitting code for a GEP instr, iterate over GEPTypes because there is one
more operand in GEPOps than there are types in GEPTypes: the pointer that is the
first operand of the GEP instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14375 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPC32ISelSimple.cpp b/lib/Target/PowerPC/PPC32ISelSimple.cpp
index cea9de6..33f979d 100644
--- a/lib/Target/PowerPC/PPC32ISelSimple.cpp
+++ b/lib/Target/PowerPC/PPC32ISelSimple.cpp
@@ -7,6 +7,7 @@
//
//===----------------------------------------------------------------------===//
+#define DEBUG_TYPE "isel"
#include "PowerPC.h"
#include "PowerPCInstrBuilder.h"
#include "PowerPCInstrInfo.h"
@@ -24,6 +25,8 @@
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/InstVisitor.h"
+#include "Support/Debug.h"
+#include <vector>
using namespace llvm;
namespace {
@@ -2594,7 +2597,7 @@
gep_type_end(Src->getType(), IdxBegin, IdxEnd));
// Keep emitting instructions until we consume the entire GEP instruction.
- while (!GEPOps.empty()) {
+ while (!GEPTypes.empty()) {
// It's an array or pointer access: [ArraySize x ElementType].
const SequentialType *SqTy = cast<SequentialType>(GEPTypes.back());
Value *idx = GEPOps.back();