Move duplicated AddLiveIn function from X86 and ARM backends to be a method
in the MachineFunction class, renaming it to addLiveIn for consistency with
the same method in MachineBasicBlock. Thanks for Anton for suggesting this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69615 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index fc0e99f..e0cdad77 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -385,6 +385,16 @@
return *mc;
}
+/// addLiveIn - Add the specified physical register as a live-in value and
+/// create a corresponding virtual register for it.
+unsigned MachineFunction::addLiveIn(unsigned PReg,
+ const TargetRegisterClass *RC) {
+ assert(RC->contains(PReg) && "Not the correct regclass!");
+ unsigned VReg = getRegInfo().createVirtualRegister(RC);
+ getRegInfo().addLiveIn(PReg, VReg);
+ return VReg;
+}
+
/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
/// source file, line, and column. If none currently exists, create a new
/// DebugLocTuple, and insert it into the DebugIdMap.