Add more reset methods to make all objects that the backend may use for outputting code have a reset, some are not used but were declared for completeness
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170227 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/MC/MachObjectWriter.cpp b/lib/MC/MachObjectWriter.cpp
index cc8d2fb..0098bea 100644
--- a/lib/MC/MachObjectWriter.cpp
+++ b/lib/MC/MachObjectWriter.cpp
@@ -27,6 +27,16 @@
using namespace llvm;
using namespace llvm::object;
+void MachObjectWriter::reset() {
+ Relocations.clear();
+ IndirectSymBase.clear();
+ StringTable.clear();
+ LocalSymbolData.clear();
+ ExternalSymbolData.clear();
+ UndefinedSymbolData.clear();
+ MCObjectWriter::reset();
+}
+
bool MachObjectWriter::
doesSymbolRequireExternRelocation(const MCSymbolData *SD) {
// Undefined symbols are always extern.