Tighten up the erase/remove API for bundled instructions.

Most code is oblivious to bundles and uses the MBB::iterator which only
visits whole bundles. MBB::erase() operates on whole bundles at a time
as before.

MBB::remove() now refuses to remove bundled instructions. It is not safe
to remove all instructions in a bundle without deleting them since there
is no way of returning pointers to all the removed instructions.

MBB::remove_instr() and MBB::erase_instr() will now update bundle flags
correctly, lifting individual instructions out of bundles while leaving
the remaining bundle intact.

The MachineInstr convenience functions are updated so

  eraseFromParent() erases a whole bundle as before
  eraseFromBundle() erases a single instruction, leaving the rest of its bundle.
  removeFromParent() refuses to operate on bundled instructions, and
  removeFromBundle() lifts a single instruction out of its bundle.

These functions will no longer accidentally split or coalesce bundles -
bundle flags are updated to preserve the existing bundling, and explicit
bundleWith* / unbundleFrom* functions should be used to change the
instruction bundling.

This API update is still a work in progress. I am going to update APIs
first so they maintain bundle flags automatically when possible. Then
I'll add stricter verification of the bundle flags.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170384 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 4800853..b4ff6b4 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -788,27 +788,30 @@
   return NMBB;
 }
 
-MachineBasicBlock::iterator
-MachineBasicBlock::erase(MachineBasicBlock::iterator I) {
-  if (I->isBundle()) {
-    MachineBasicBlock::iterator E = llvm::next(I);
-    return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
-  }
-
-  return Insts.erase(I.getInstrIterator());
+/// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
+/// neighboring instructions so the bundle won't be broken by removing MI.
+static void unbundleSingleMI(MachineInstr *MI) {
+  // Removing the first instruction in a bundle.
+  if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
+    MI->unbundleFromSucc();
+  // Removing the last instruction in a bundle.
+  if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
+    MI->unbundleFromPred();
+  // If MI is not bundled, or if it is internal to a bundle, the neighbor flags
+  // are already fine.
 }
 
-MachineInstr *MachineBasicBlock::remove(MachineInstr *I) {
-  if (I->isBundle()) {
-    instr_iterator MII = llvm::next(I);
-    iterator E = end();
-    while (MII != E && MII->isInsideBundle()) {
-      MachineInstr *MI = &*MII++;
-      Insts.remove(MI);
-    }
-  }
+MachineBasicBlock::instr_iterator
+MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
+  unbundleSingleMI(I);
+  return Insts.erase(I);
+}
 
-  return Insts.remove(I);
+MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
+  unbundleSingleMI(MI);
+  MI->clearFlag(MachineInstr::BundledPred);
+  MI->clearFlag(MachineInstr::BundledSucc);
+  return Insts.remove(MI);
 }
 
 void MachineBasicBlock::splice(MachineBasicBlock::iterator where,